Thanks everyone.
Now I have a couple more
(Thanks for your patience!)
1- I designed a new fighter with small shields 1, and when I put it up against my previous design in the simulator, it turns out that the one with shields beats the heck out of the one without shields. The problem with this is that both fighters are armed with small Phased Polaroid Beams level 3, and the only diference between them is in the shields, not counting the engines i removed to make room for the shield component.
Aren't those PPBs supposed to go through regular shields?
2- Missiles. I just noticed that the missiles always explode when they hit a ship, no matter if the ship have shields or not. I thought they were supposed to deplete the shield first, and then hit the ship.
I can't tell for sure that they are bypassing the shields, but at least they are not activating the shield's little graphics when they hit.
Any idea of what's going on?
I hope I didn't break my game or something while tweaking the data.txt files.
[ May 04, 2004, 19:22: Message edited by: Yef ]