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November 16th, 2003, 09:12 PM
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BANNED USER
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Join Date: Oct 2003
Posts: 194
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Re: Can those who have the game now...
Quote:
Originally posted by Teleolurian:
Strands of Arcane Power
Evo 9, Astral 7, Ritual
70 Gems
This mighty enchantment enables the caster to project his mind to many distant places at once, via strands of arcane power. While projected, the caster will only be able to sense and affect magic, but this still makes it possible to search for magic sites and enemy mages. The caster will be able to project himself into all provinces that have a friendly dominion.
[long disclaimer text about mind-dueling everyone in a five mile radius and having worse sitesearching when astrally projected clipped]
Multiple sitesearches!? Mind you, Evo 9/Astral 7 probably means you've already searched most of the sites around, but this still sounds like a dream come true
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Sweet. Empower up to Astral 10 and you can search all your provinces AND magic-duel enemies in a 5 mile (Province?) radius at the same time.
Sammual
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November 16th, 2003, 09:18 PM
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Corporal
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Join Date: Dec 2002
Posts: 68
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Re: Can those who have the game now...
The long disclaimer I edited out:
Magic sites are more elusive when searching by this way and a very powerful mage is required to find those that are well hidden. Mages are usually able to stay hidden from the projected mind if they have a good magic resistance value. If an Astral mage is found, a battle of the minds will ensue. Only one will leave it with their mind intact. Other mages cannot try to retaliate, but neither do they risk losing their sanity in the process. However, they will be subjected to a minor Mind Burn attack if they are found.
Lasts until caster is killed, feebleminded, or dispelled (the enchantment, not the caster).
Sorry. The 5-mile radius thing was just a colloquialism for 'a lot of space'. The in game effects are apparently your entire dominion.
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November 16th, 2003, 09:39 PM
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BANNED USER
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Join Date: Oct 2003
Posts: 194
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Re: Can those who have the game now...
Quote:
Originally posted by Teleolurian:
The long disclaimer I edited out:
Magic sites are more elusive when searching by this way and a very powerful mage is required to find those that are well hidden. Mages are usually able to stay hidden from the projected mind if they have a good magic resistance value. If an Astral mage is found, a battle of the minds will ensue. Only one will leave it with their mind intact. Other mages cannot try to retaliate, but neither do they risk losing their sanity in the process. However, they will be subjected to a minor Mind Burn attack if they are found.
Lasts until caster is killed, feebleminded, or dispelled (the enchantment, not the caster).
Sorry. The 5-mile radius thing was just a colloquialism for 'a lot of space'. The in game effects are apparently your entire dominion.
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Sweet. I can see the people going Astral 9 for Bless, then empower up to 10 and cast this spell. Any mage with Astral in your Dominion gets mind fried.
Sammual - Avoiding Astral.
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November 16th, 2003, 09:45 PM
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Corporal
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Join Date: Dec 2002
Posts: 68
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Re: Can those who have the game now...
Enchant 8 full-battlefield wards.
Warriors/Muspelheim: Fire 4, All friendly troops resistant to fire.
Warriors/Niefelheim: Water 4, All friendly troops resistant to ice.
Storm Warriors: Air 4, All friendly troops resistant to lightning.
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November 16th, 2003, 09:49 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Can those who have the game now...
Quote:
Originally posted by Gandalf Parker:
Pangaea Longbows (centaurs) dont seem to have an option to fire at the rearmost?
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Only commanders have that option. All standard ranged troops lack "fire rearmost" order.
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November 16th, 2003, 10:03 PM
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BANNED USER
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Join Date: Oct 2003
Posts: 194
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Re: Can those who have the game now...
Quote:
Originally posted by Daynarr:
quote: Originally posted by Gandalf Parker:
Pangaea Longbows (centaurs) dont seem to have an option to fire at the rearmost?
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Only commanders have that option. All standard ranged troops lack "fire rearmost" order. Fire Archers works like fire rearmost after all the archers are dead.
Sammual
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November 16th, 2003, 10:47 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Can those who have the game now...
No, when all archer are dead the AI chooses another target. It might be someone at the back, but it might also be the closest one.
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