.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #21  
Old June 18th, 2004, 03:48 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Mercenary Idea

Situational alliance is one thing. Another in which you send your elite units and/or your best mages to work for another nation, so that they will both be stronger when you finally are ready to take on him and their weaknesses in magic are patched with booster items or the actual mage is totally different.

edited the end, added some words.

[ June 18, 2004, 14:50: Message edited by: Endoperez ]
Reply With Quote
  #22  
Old June 18th, 2004, 03:51 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Mercenary Idea

Ive had MP Dom2 games where giving commanders to each other has been an important thing in the way the game went. And even some games where the selling of commanders to everyone in the game was a money-market for one player.

Ive also seen games where people mercenaried their armys.

So Im not sure what the mercenary thing suggested here is supposed to add. Renting your commanders/troops then getting them back doesnt seem to add to the game. It only seems to provide free transport, full control of your troops under the other player, and free transport back. And everyone seems to be pointing out the problems those things would cause
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #23  
Old June 19th, 2004, 01:36 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Mercenary Idea

How diplomatic can rivals be? This is a game about GODS (well, almost) going around to kill all other beings strong enough to claim for godhood, and in what situation would they make an alliance? I haven't seen anyone give a reason that would be big enough to change this and allow alliances in the game.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.