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  #21  
Old February 14th, 2005, 06:52 PM
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Default Re: Malfador Website

Quote:
TurinTurambar said:
He wouldn't really do that, would he?
i wouldn't put it past him...
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  #22  
Old February 14th, 2005, 06:53 PM
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Default Re: Malfador Website

I think you misunderstood. The beta team is definetly NOT a random group. Most of the beta testing team is already pretty much set. The lottery thing is just for a few extra spots. It's basically a way to give anyone that wants to be a beta tester at least a chance to participate, since you obviously can't have everyone be a beat tester.
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  #23  
Old February 14th, 2005, 07:56 PM
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Default Re: Malfador Website

Exactly what Geo said, there is a core list of people that will be givin an invite to the se5 beta, but this in no way guarantees that they will be available (as in 'have the necessary time to spend hunting bugs') The random selection does two things, it indeed gives a chance for new gamers to get into the beta but it also brings new blood into the mix. Often in the beta process a newbie will find things a veteran will miss, simply because the veteran knows how to play and is less likely to make wierd or 'different' choices when going through the different parts of the game.

All in all, there is allot to scan and test during beta. It always starts out as a massive bug hunt, and then slowly it becomes more stable and the beta testers get to make 'suggestion' for gameplay imporvements. At the end of the beta all the testers can be proud of a job well done, but you should know that a beta does not end at the release of the game, beta testing still goes on after the release of the game. (just that everyone is now a beta tester )

Anyway, the countdown has begun, so stay tuned.

Cheers!

Edit: Fixed embarrasing typo
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  #24  
Old February 15th, 2005, 12:41 AM
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Default Re: Malfador Website

Very nice picture. Can't wait!
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  #25  
Old February 15th, 2005, 01:08 AM
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Default Re: Malfador Website

... uh David, you might want to edit that last sentence :embarrassed:
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  #26  
Old February 15th, 2005, 01:08 AM
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Default Re: Malfador Website

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  #27  
Old February 15th, 2005, 01:15 AM

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Default Re: Malfador Website

tut tut, DEG needs a smacked bottom lol
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  #28  
Old February 15th, 2005, 09:59 AM
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Default Re: Malfador Website

Post edited to calm the natives,.. Is that better? LOL

Cheers!
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  #29  
Old February 15th, 2005, 09:56 PM
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Default Re: Malfador Website

Looking good David.
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  #30  
Old February 16th, 2005, 02:04 AM
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Default Re: Malfador Website

Beta testing is definitely not an early chance to play the full game (well maybe it is for some, but they quickly drop away). The attrition ratio is high, but that is how new blood gets added as DEG and Geo pointed out. In fact, that is how myself, [D]aynarr and [M]ephisto got into the beta last time, due to drop-outs. It is an incredible amount of work but is very rewarding experience when taken seriously (and heck you get your name in the credits I easily put several hundred hours last time around (I still have tons of spreadsheets, whitepaper suggestions, etc. on my system from the last beta test) without ever finishing a game - and that is not even counting modding time or the time to get the mods together for the gold disk. Sorry - did not mean to preach. I really need to find an avatar, perhaps a palm tree or something...
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