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March 2nd, 2005, 07:46 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: This may be too many planets...
Quote:
StrategiaInUltima said:
Narf: Read the rest of the thread. Even in ST and SW, and even HHGTTG (oh I forgot you haven't read those. SACRILEGE!!!!!) travel between systems takes absurdly long. In HHGTTG, the fastest hitchhike from the one side of the galaxy to the other took five years - and that was as fast as possible. In SW, I don't know exactly, but it also takes quite some time. In ST, even travel between some systems placed far between can take two months. I believe that you would need several months of continuous Warp 9 travel to get from one side of the Federation to the other, and remember Voyager? 70000 lightyears... I believe it was 60 or 70 years (could also be 35). And since this galaxy is 100000 lightyears in diaeter, well...
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I did in fact read the rest of the thread. I am well aware of general sci-fi starship travel times. I simply thought it would be fun to have the ships move fast.
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March 2nd, 2005, 08:14 PM
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Shrapnel Fanatic
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Re: This may be too many planets...
OMFG! Simply in awe.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 2nd, 2005, 08:16 PM
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Shrapnel Fanatic
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Re: This may be too many planets...
I remember trying to stack the planets in one sector. Have a star followed by planets, with moons. I had to do it in the map editor and ever really got it too look right. My hat is off to you Geo, this is impressive, but is it really practicle? I mean 2 hour turns, come on man!
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 2nd, 2005, 09:19 PM
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Brigadier General
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Join Date: Apr 2002
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Re: This may be too many planets...
Wow! What a new and great idea. I sure like this.
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Slick.
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March 2nd, 2005, 09:55 PM
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First Lieutenant
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Re: This may be too many planets...
I've got one of these loaded into an STM game, what a blast!
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This is the 21st century, right? Then where the hell is my flying car?
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March 2nd, 2005, 10:08 PM
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Shrapnel Fanatic
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Re: This may be too many planets...
Quote:
Nodachi said:
I've got one of these loaded into an STM game, what a blast!
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Screen capture please.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 2nd, 2005, 11:01 PM
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General
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Re: This may be too many planets...
No such thing as too many planets.
Nice work!
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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March 3rd, 2005, 02:24 AM
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Lieutenant General
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Re: This may be too many planets...
Wow, I like these new systems. We can even have binary and trinary clusters, with two or three stars in the center of each group of planets.
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March 3rd, 2005, 03:46 AM
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Shrapnel Fanatic
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Re: This may be too many planets...
First, I would like to point out to new members that THAT image is not the quality of the game. Believe me the planets look a lot better than that.
Secondly wouldn't it be nice if each planet were its own star system? Like I said before I tried that but could only do it with the map editor. And could never get it too look right.
Each system map became a region with 12 seprate systems in each region. 8 regions to a quadrant, 4 quadrants to a galaxy, 12 galaxies to a star map.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 3rd, 2005, 05:23 AM
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First Lieutenant
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Re: This may be too many planets...
Per request, resized for forum formatting.
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This is the 21st century, right? Then where the hell is my flying car?
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