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October 18th, 2005, 08:24 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Please verify suspicion.
In the latest turn of one of my games a neighbour suddenly attacked me. There was no message from him and we had a treaty the previous turn. I had a few ships and none of them fired back despite the fact I was the only one on the end of a wormhole and went first. I suspect he broke the treaty, but then saved the turn and loaded it later to finish it thus the game saw he no longer had a treaty with me but since I received no message my ships still thought we were friends and so didn't fire. I think this happened to me before but I can't rememeber if my suspicions were correct. Can anyone tell me if this is probably what happened?
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October 18th, 2005, 08:30 AM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
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Re: Please verify suspicion.
Megaevil empire? Maybe there was no message for whatever reason.
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October 18th, 2005, 09:40 AM
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Sergeant
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Join Date: Mar 2005
Location: Indianapolis
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Re: Please verify suspicion.
I had something simmilar happen to me once in stock, when I was just playing the computer. For some reason the game had started with 2 races using the same shipset and, I'm guessing here, the computer confused one, with which I had a millitary alliance with, with the other who I hadn't met. So my "friends" ships suddenly attacked mine.
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Guess what color my Orange is!
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October 20th, 2005, 03:34 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Please verify suspicion.
yeah, i planned on being an honerable ally, until you started running intel projects against me. then i started worrying about who the biggest threat was.
I'm insecure, so I try to never break trusts or betray allies. But I'm also overly suspicious, and always imagine people plotting against me. Its easy enough in CBM to run un-traceable intel attacks. I had a few that I knew came from you, and alot that I couldnt identify. It sure looked to me like you were planning on stabbubg your honerable ally in the back.
I had actually originally planned on using my "forign fleet" to aid you against the guys in the south-east, but then you blew up my ship and the hostile projects started coming in...
wither or not it was all justified, or if it was all just a big misunderstanding, i still think it makes for a rather epic tale. keep me posted on how the war is going!
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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October 20th, 2005, 06:48 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Please verify suspicion.
Quote:
Puke said:
yeah, i planned on being an honerable ally, until you started running intel projects against me. then i started worrying about who the biggest threat was.
I'm insecure, so I try to never break trusts or betray allies. But I'm also overly suspicious, and always imagine people plotting against me. Its easy enough in CBM to run un-traceable intel attacks. I had a few that I knew came from you, and alot that I couldnt identify. It sure looked to me like you were planning on stabbubg your honerable ally in the back.
I had actually originally planned on using my "forign fleet" to aid you against the guys in the south-east, but then you blew up my ship and the hostile projects started coming in...
wither or not it was all justified, or if it was all just a big misunderstanding, i still think it makes for a rather epic tale. keep me posted on how the war is going!
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Ah, the AI. Scourge of PBW.
I bombed the ship because it was heading for my core systems and I didn't want to cancel our treaty over one ship.
The rest would have been counter-intel forgotten in the queue.
By the way:
I did have a number of the Allied Assistance Projects going on.
I made the conditions optimal on one of your huge breathable worlds before the breakdown. The counter-intel dosen't distinguish between helpful projects and attacks.
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Things you want:
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October 18th, 2005, 10:55 AM
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Sergeant
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Join Date: Jan 2002
Location: Fredericksburg, VA, USA
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Re: Please verify suspicion.
Does his status on the empires screen show him at war or still with a treaty? If he is at war, you have your answer, but if he is still shown as having a treaty you may have a serious game bug.
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Emperor's Child
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October 18th, 2005, 11:34 AM
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Brigadier General
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Join Date: Apr 2002
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Re: Please verify suspicion.
If he broke the treaty, the status would be "None"
MEE only applies to AI, not human players.
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Slick.
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October 18th, 2005, 11:51 AM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
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Re: Please verify suspicion.
Wait. Is is possible to send a message without any text, and thus it be invisible?
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October 18th, 2005, 01:14 PM
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Captain
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Join Date: Oct 2001
Location: Prince George BC, Canada
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Re: Please verify suspicion.
Breaking a treaty sends no message. But declaring war will. IIRC
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You don't know the Power of the Dark Side. I must obey my Master.
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October 18th, 2005, 02:47 PM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
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Re: Please verify suspicion.
Something sort of like this happened in CB#2. My empire had decided that peace is boring, and OH! look at all the shiny, resource-filled worlds! (this is a Disposable Society race, so everything is basically one-shot use; plus, insane amounts of construction capacity, no repair).
Anyway, I canceled the treaty with SJ, and was expecting on the next turn to lose quite a bit of hardware around our "joint defense" points. I had two ships and a big stack of satellites, he had a few carriers, 8 or so ships, and a bigger stack of satellites. Somehow, when the turn was processed, none of his ships anywhere fired a shot. I had two ships that magically jumped to Legendary status, as they took out all of those defenses, without a scratch.
Strange thing is, once SJ processed the turn again, with (I'm fairly certain) the same *.plr files, his ships started firing again. So, it's probably just some strange quirk in how turns are processed. Try running it again, and see if that fixes it.
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