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  #21  
Old May 14th, 2006, 04:25 AM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Quote:
Kristoffer O said:
> Historical? BORING!

No way! Dominions is based on a devious plan to make you like history and mythology. Fantasy freaks will find the game and later on discover that there are things in it that stems from our rich historical past. Historical games are fun, good and educational.
Some of the things in Dominions are absolutely mind-blowing in how the historical inspirations are integrated into the game. I was amazed when I stuedied Gree in Philosophy, and got to Platon and Aristotle, and their schools of Lykeion and Akademeia... (or the other way round). Platon thought that the world is an illusion, and philosophers can reach the ultimate truth with their mind only, while Aristotle held the real world the one we should study. Golden Era of Arcoscephale, if you didn't catch it yet, has Akademeia and Lykeion, one of which has Skeptics and Philosophers, the other getting Siege Engineers and Icarus Warriors!

The feeling I got when I realized all this was beautiful.

Quote:

> They're walking away from the money, not us.

Money ? I earn more as a teacher. Economically anyway. Fame might be greater in the game business though On the other hand I'm a quite famous teacher (there are only ten of us at my school). Hmm, I'm being incoherent.
I really hope the salaries of teachers are better in Sweden than in Finland, then!

I also think I know where you got the "I'm being incoherent" from...
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  #22  
Old May 14th, 2006, 08:29 AM

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Default Re: We love you, Illwinter, but DO NOT DO THIS!



"Ok. Space? Who? RTS Dominions? Dominions would have to be stripped of all that we like about it."

Geeze, you sound kinda fearful. Space and sci-fi can be fun, especially if it's done all steampunk pseudo-science like.

"To further the discussion, take a look at Blizzard. They have 3 universes and has never branched off, they have only created 3 genres. These are Diablo: RPG, Warcraft: RTS, MMO and Starcraft: RTS.. oh, I forgot the one they are making that should have been cancelled years ago: StarCraft Ghost. Anyway, Blizzard has never branched off from the fantasy genre and Illwinter does not need to either. They have a great fantasy universe with great rules and they call it Dominions. They definitely do not need to create other fantasy universes."

You sound like you're taking this far too seriously. It's a game, so it's no big if the developers decide to do something different with it. And Illwinter isn't Blizzard, which is good because Blizzard's gotten really boring. You sound like you're really afraid of change, and you shouldn't be. It's not that scary of a thing. All you have to do is have faith, man. Illwinter's gotta do what they're moved to do, that's how good games are made.
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  #23  
Old May 14th, 2006, 10:55 AM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

> I also think I know where you got the "I'm being incoherent" from...

From beer actually
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  #24  
Old May 14th, 2006, 01:15 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

I am embarrassed in front of the Dominions god.

Quote:
Endoperez said:Some of the things in Dominions are absolutely mind-blowing in how the historical inspirations are integrated into the game.
I definitely agree. My use of the word "historical" was misused. I should have used "realistic." For example, Age of Mythology is definitely historical, it's just not realistic. I hate hardcore realistic games.

...but I'm always harsh about my opinions at the beginning.

As for Dominions in Space or a space game in general, it would be competing with Space Empires. I would not want a competition.

Quote:
Tharivol_Street_Prince said:All you have to do is have faith, man. Illwinter's gotta do what they're moved to do, that's how good games are made.
Yes, very inspirational.
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  #25  
Old May 14th, 2006, 03:40 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

I just have to also chime in as to loving a steampunk game. Arcanum would have been my favorite RPG if it wasn't for the broken combat system, but the flavor was right on for me. With Illwinter's imagination and attention to detail, I can't believe such a game, whether RPG or strategy or whatever, wouldn't be worth playing.
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  #26  
Old May 15th, 2006, 02:39 AM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Quote:
Kristoffer O said:
> Historical? BORING!

No way! Dominions is based on a devious plan to make you like history and mythology. Fantasy freaks will find the game and later on discover that there are things in it that stems from our rich historical past. Historical games are fun, good and educational.
So, I have a little suggestion.

What makes the flavor of Dominions? For me, it is the descriptions. Period. Without the text, I would never have started playing, and I would have quit at Doms I if, say, Doms II had come out without descriptions (like the Age of Wonders -> AoW2 transition, where they killed the unit descriptions).

What currently has descriptions?

1) Units
2) Spells
3) Nations
4) Magical Items

What is missing?

5) Magic Sites
6) Provinces
7) Indies
8) Equipment

It's not crucial to have descriptions for everything. However, I was researching early Greek weapons and armor on the Wiki, and it's just fascinating. I would like to see descriptions of #5, #6, and #7, but most of all, descriptions on weapons and armor. Not exactly like this or this or this or this, since they are all too long and technical, but you get the idea.

However! That's a lot of work, so just the ability to add text tags would do nicely. They'd be fun for modders to fill in All we need is text tag capabilities on those 4 items.

Never underestimate the learning power of games. I learned the names and groups of the entire Periodic Table of the Elements from... Star Control II!
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  #27  
Old May 15th, 2006, 02:01 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Quote:
Argitoth said:
To further the discussion, take a look at Blizzard. They have 3 universes and has never branched off, they have only created 3 genres. These are Diablo: RPG, Warcraft: RTS, MMO and Starcraft: RTS.. oh, I forgot the one they are making that should have been cancelled years ago: StarCraft Ghost. Anyway, Blizzard has never branched off from the fantasy genre and Illwinter does not need to either.
Ah yes, let's further the discussion. You state that Blizzard never branched from fantasy - perhaps you didn't notice that Starcraft is science fiction?

Also, saying that someone never branched from their original genre and someone else doesn't need to : the dinosaurs never branched from being cold blooded (theoretically). Companies that refused to branch from making coaches and horse livery, etc - where are they now?

Not that any of these are valid comparisons, unless Illwinter decides to keep developing on PCs after we don't have electricity anymore to run the PCs with.
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  #28  
Old May 15th, 2006, 02:05 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!


Also : SciFi Dominions might be kinda neat - there've been a number of far-future or other alternative settings of beings striving on a near-galactic level to achieve godhood & dominion. Could be a mix of species, each with their own types of ships, weaponry, etc, mostly technological but with divine / mystical powers as well.
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  #29  
Old May 15th, 2006, 02:12 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Maybe Dominions with Modern Tech. Caelumian airmobile troops for the win.
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  #30  
Old May 15th, 2006, 02:26 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

"Galactic Godhood"
Now there is a game I could get into. I can see the press release now.
Ive conquered castles, provinces, nations, continents, worlds...
and just when I thought I had beaten them all
they come out with "GALACTIC GODHOOD v0.1"


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