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July 10th, 2006, 07:52 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Frechdachs Returns (looking for players)
Tell me where, and I will visit you
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There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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July 10th, 2006, 08:46 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Frechdachs Returns (looking for players)
Quote:
Bluebird said:
Here we go, the game has been started - have fun everybody.
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Thanks, and unless I'm mistaken this is the last DOM-II MP game (at least in the shrapnel forums) which makes it kind of unique
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July 10th, 2006, 09:21 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Frechdachs Returns (looking for players)
We will see - Dom3 has not yet been released. And even then, it takes some time until all copies have been distributed in sufficient quantities.
Also, I hope that I can get some update on the implemented protocol, so that I am able to update my 'Gods Eye' tool to Dom3.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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July 10th, 2006, 03:16 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Frechdachs Returns (looking for players)
yeah, and I hope mods are not too difficult to adapt to dom 3, I'd hate to have no one ever play with the mod I am currently working on.
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July 11th, 2006, 10:36 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Frechdachs Returns (looking for players)
BTW - I am creating a log of the game for a nice AAR. If anybody else will also take up the work, I think this would be very nice. I would collect them and display them side-by-side.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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July 11th, 2006, 04:05 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Frechdachs Returns (looking for players)
New turn, # 3.
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July 13th, 2006, 07:38 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Frechdachs Returns (looking for players)
i find the server to be in a state of down-ness
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July 14th, 2006, 01:55 AM
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Major
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Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Frechdachs Returns (looking for players)
seems to be up for me.
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July 14th, 2006, 09:27 AM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Frechdachs Returns (looking for players)
its back up.
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July 14th, 2006, 10:28 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Frechdachs Returns (looking for players)
Hmm - the server was up all the time (uptime of the host is 204 days). But I know that the ISP has problems once in a while. These problems should go away after some time (30 min).
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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