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October 2nd, 2006, 10:45 PM
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Sergeant
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Join Date: Jun 2006
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Re: SEV: Are there missing ship types?
@ Fyron- poor attempt at humor on my part
The destroyer and baseship are slightly shifted to the left on the table I see. I assumed everyone seen it that way.
Ie: Frigate (space space) 250 300 etc
Destroyer350 400 3 etc
Baseship 1500 1800 15 etc
No big deal- just wondering if anyone else seen it messed up?
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October 3rd, 2006, 12:04 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: SEV: Are there missing ship types?
It displays perfectly aligned for me. 
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October 3rd, 2006, 12:19 AM
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Shrapnel Fanatic
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Location: Southern CA, USA
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Re: SEV: Are there missing ship types?
The table is aligned properly in both FF and IE6 for me.
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October 3rd, 2006, 02:25 AM
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Lieutenant General
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Re: SEV: Are there missing ship types?
The ship sizes in the balance mod look more reasonable than the ones in stock.
The table looks aligned with Firefox on my computer at home, but it did not look aligned earlier today when I was using a computer at the office running IE.
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October 3rd, 2006, 05:46 AM
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Colonel
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Re: SEV: Are there missing ship types?
Quote:
Kana said:
But what about upgrading? I mean do you really believe you can take a 100 ton anything, and upgrade it to a 125 ton anything? I know reality in a space game and all...I guess one could look at it in terms of miniaturization, better materials, and such.
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International space station as example in reality.
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October 3rd, 2006, 07:12 AM
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Major General
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Re: SEV: Are there missing ship types?
It isn't aligned for me.
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O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
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October 3rd, 2006, 10:41 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: SEV: Are there missing ship types?
Of course you can take a 100 ton something and upgrade it to a 125 ton something - just tack more parts on! 
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The Ed draws near! What dost thou deaux?
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October 3rd, 2006, 11:44 AM
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Private
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Join Date: Sep 2006
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Re: SEV: Are there missing ship types?
Wasn't aligned for me, but understood issue (after a second look), hehehe
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I'm thinking I'll be Washy today, I'm pretty sure I was Wishy Yesterday.
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October 3rd, 2006, 06:59 PM
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Captain
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Join Date: Apr 2004
Location: Texas
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Re: SEV: Are there missing ship types?
Quote:
Ed Kolis said:
Of course you can take a 100 ton something and upgrade it to a 125 ton something - just tack more parts on!
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True, but I was think more along the lines of the base hull being able to provide space for components. I'm sure I will just have to choose to disbelieve...
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October 3rd, 2006, 07:02 PM
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Captain
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Location: Texas
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Re: SEV: Are there missing ship types?
Quote:
Q said:
Quote:
Kana said:
But what about upgrading? I mean do you really believe you can take a 100 ton anything, and upgrade it to a 125 ton anything? I know reality in a space game and all...I guess one could look at it in terms of miniaturization, better materials, and such.
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International space station as example in reality.
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Also true, but would you do the same thing with a speedboat, race car, or fighter jet? Would it still be aerodynamicly sound, safe, etc?
The space station isnt making combat manuvers...so its tolerances are alot less. Something that might will require more than likely a new hull, than something bolted on it...
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