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  #21  
Old October 26th, 2006, 06:18 PM

Moriarty Moriarty is offline
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Default Re: More than just \'weak\' AI?

Quote:
pujal said:
I really hope so Kwok. I wonder if Strategy First knew how incomplete the game really was when they shipped it out.

Long answer: Allow me to introduce you to the concept of rushing software out of the door in time to meet the christmas period.

Short Answer: Almost definately Yes.
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  #22  
Old October 26th, 2006, 11:05 PM

Baron Grazic Baron Grazic is offline
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Default Re: More than just \'weak\' AI?

Quote:
Captain Kwok said:
The design of the AI is quite different from SE:IV and it will take some time to build up more detailed functions for it, but there is a ton and potential and I predict in the next year the quality of the AI will be even better than it was in SE:IV after 6+ years of modding.
Which brings up the question, how do you mod the AIs?
Baron Grazic
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  #23  
Old October 27th, 2006, 10:47 AM

tmcc tmcc is offline
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Default Re: More than just \'weak\' AI?

It would be nice to know how the AI system really works so that we could start making flow charts of what a good AI should do. I looked at the empire data files and ended up just guessing at what did what.
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