.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #21  
Old November 28th, 2006, 03:24 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Fog of War and already colonized planets...

Quote:
President_Elect_Shang said:
Ha-ha-ha; You must not have kids in the U.S. school system! Some of them can’t even name 25 of the 50 States; and that’s assuming they KNOW there’s 50 States!
Those are the guys that get to pilot the 20-turn out of date fighters.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #22  
Old November 28th, 2006, 03:25 PM
eddieballgame's Avatar

eddieballgame eddieballgame is offline
Corporal
 
Join Date: May 2003
Location: Anchorage, Alaksa
Posts: 57
Thanks: 0
Thanked 0 Times in 0 Posts
eddieballgame is on a distinguished road
Default Re: Fog of War and already colonized planets...

So you can "see" Germany from where you are at? just kidding, & I see your point, I, for one, just don't mind the way it is.
Reply With Quote
  #23  
Old November 28th, 2006, 04:26 PM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Re: Fog of War and already colonized planets...

Quote:
A sensor ghost would be ideal. You get exactly the same info as the last time you saw it, with the colony being greyed out or something to indicate it isn't current data.
I've already emailed Aaron about this. I'd like it to work with ships as well, though, and work for the AI too. It would massively improve the AI, and would remove some odditities in the pathfinding calculations, etc. Fog of war really crippled the AI this time around, because unlike us the computer has *no memory* about what was in a hex the last time he explored it, even if he explored it that very same turn, so he will make decisions based on incomplete data; data that he would have had he been a human player.
Reply With Quote
  #24  
Old November 28th, 2006, 09:20 PM

Rathar Rathar is offline
Second Lieutenant
 
Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
Thanked 0 Times in 0 Posts
Rathar is on a distinguished road
Default Re: Fog of War and already colonized planets...

While having planets instantly use max tech would be keen the realist in me likes the fact that to see far one must use satellites.

Think of the obscuring effect of atmospheres and the enormously larger distance we humans can now see with sats that look outward.

Rathar
Reply With Quote
  #25  
Old November 28th, 2006, 09:36 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Fog of War and already colonized planets...

Quote:
eddieballgame said:
So you can "see" Germany from where you are at? just kidding, & I see your point, I, for one, just don't mind the way it is.
When I was travelling a while back, I didn't even know I was in Germany at first.

Just puzzling over the map until *Vooom* we get passed by somebody doing 200.
Reply With Quote
  #26  
Old November 29th, 2006, 01:13 AM
President_Elect_Shang's Avatar

President_Elect_Shang President_Elect_Shang is offline
Brigadier General
 
Join Date: Nov 2001
Location: WA
Posts: 1,894
Thanks: 5
Thanked 3 Times in 3 Posts
President_Elect_Shang is on a distinguished road
Default Re: Fog of War and already colonized planets...

Ya the Autobahn was prime! Me and a friend would rent a car once every month, go to Frankfurt, and go nuts. Then I had this friend in the German Army who wanted me to go with him to help tear down a section of the wall. He said it would make great souvenirs and what did I say? Nay I’ll pass I can’t see why anyone would want a piece of that thing! Amazing how short sighted we can be when youth is our main fuel. And then there was Annette Bhomar, man what a painful memory. How does the song go? “Some things that time just can’t erase”.
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
Reply With Quote
  #27  
Old November 29th, 2006, 03:48 PM

StarShadow StarShadow is offline
Sergeant
 
Join Date: Mar 2006
Location: NS, Canada
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
StarShadow is on a distinguished road
Default Re: Fog of War and already colonized planets...

Quote:
Phoenix-D said:
A sensor ghost would be ideal. You get exactly the same info as the last time you saw it, with the colony being greyed out or something to indicate it isn't current data.
Stars! does this, it even tells you how old the data is.
Reply With Quote
  #28  
Old February 3rd, 2007, 08:20 PM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: Fog of War and already colonized planets...

Just started a game up under 1.25 with the 1.03 BM. I played for a dozen turns before realizing I'd forgotten to get out pen and paper to record the locations of enemy colonies I encountered. (I realized this as one of my colony ships tried to colonize an enemy homeworld.)

Has anyone heard if Malfador might address this issue sometime down the road?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:21 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.