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November 15th, 2006, 07:22 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: Musing over reputation...
Quote:
Taqwus said:
And that would be used for the HoF, instead of pure kill count.
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Just wanted to point out that it isn't pure kill count, its 2*kill count + experience points
(At least that's what I understand from empirical testing)
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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November 15th, 2006, 07:25 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Musing over reputation...
There's also a 25 "hero point" bonus for each time you've died I believe.
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November 15th, 2006, 09:38 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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Re: Musing over reputation...
What I meant was that kills are counted equally as it is -- so somebody who kills chaff is quite possibly more famous than somebody who runs around slaying powerful heroes.
On a tangent, does the 'Vengeance of the Dead grows exponentially stronger with repeated casts' still exist? VotD kills probably shouldn't count... unless the dead are supposed to become more vengeful every time you kill their shades.
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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November 17th, 2006, 02:19 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Musing over reputation...
Maybe their buddies in the underworld come along to help them get some vengance?
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November 17th, 2006, 04:46 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Musing over reputation...
I don't really like the idea of killing a horror giving you a reward. It's already possible to make really really powerful dudes, and having another avenue ("hunter of horrors") open for gaining even more power could yield dudes who are totally unstoppable. If it could be done without making this possible, it might be interesting...
I do like Action's idea of removing a horror mark level if you kill one. You could maybe even push this a bit; if you kill a doom horror, you lose your horror mark entirely, and you lose one level of horror markage for killing even a regular horror. Serious effort in a battle, or abuse of a mighty artifact, could still doom you, but you would have the chance to not just survive but actually triumph.
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November 17th, 2006, 11:20 PM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: Horror Reward System
Quote:
NTJedi said:
A threat to what?? The horrors have no home, no property and can travel between different planes. These creatures FEED on the emotions of suffering, lamentation and fear... not on being killed over and over by the same powerful SC.
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...unless it was a particulary masohistic horror, who likes to feed on his own suffering. Than the more you kill him the more often he will come to you for more...
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November 18th, 2006, 01:59 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: Horror Reward System
...unless it was a particulary masohistic horror, who likes to feed on his own suffering. Than the more you kill him the more often he will come to you for more...
[/quote]
Heh. Anyone else seen the japanese movie, "Ichi the Killer"?
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Wormwood and wine, and the bitter taste of ashes.
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November 18th, 2006, 02:18 AM
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Sergeant
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Join Date: Jun 2006
Location: Edinburgh, Bonnie Scotland
Posts: 226
Thanks: 0
Thanked 6 Times in 4 Posts
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Re: Horror Reward System
How about removing/lowering the horror mark, and a custom title if the hero manages to slay one of the doom horrors (might be a neat idea to have the title increase per horror killed, i.e. slayer of horrors, destroyer of horrors and so on, would give some cool bragging rights for HoF hero's)
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