|
|
|
View Poll Results: DrP's tournament!
|
Yeah, I'll play!
|
|
12 |
57.14% |
I'd like to play, but schedule is tight.
|
|
6 |
28.57% |
I like tourneys, but your rules are stupid.
|
|
0 |
0% |
No tourneys for me.
|
|
3 |
14.29% |
|
|
January 14th, 2007, 01:29 PM
|
|
Major General
|
|
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
|
|
Re: Tournament Proposal
Okay - somebody has spied on solo's nation selections, since I've downloaded the attachment twice and it has been downloaded a total of four times. Is there any way to find out who it was?
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
|
January 14th, 2007, 01:29 PM
|
|
Captain
|
|
Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
|
|
Re: Tournament Proposal
I tend to agree with Frank (even if I don't think there will be preformed teams of cheaters for a little tournament in this small community, it's always possible). Anyway diplomacy and trade are a part of normal mp games, and if the tournament want to measure somehow the skill for mp games they should be in.
The only problem possible is : already qualified players helping one of their former allies in the next qualification match (ie : someone win in EA with the support of another player then help him in MA). If the number of players is sufficient this can be avoided by making sure the same players never replay together before playoffs ; if the number is not sufficient it's harder to avoid (except if matchs are played one after another and the winner don't replay before playoff or if only the final total number of vp count for qualification).
|
January 14th, 2007, 01:45 PM
|
|
Major General
|
|
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
|
|
Re: Tournament Proposal
Quote:
DrPraetorious said:
Okay - somebody has spied on solo's nation selections, since I've downloaded the attachment twice and it has been downloaded a total of four times. Is there any way to find out who it was?
|
I clicked on the attachment, I did not know you were'nt supposed too, not read through the entire thread. It does not matter, as I will not be able to join any tournament games, not enough free time, in too many MP's at the mo. Good idea thou.
|
January 14th, 2007, 01:53 PM
|
|
Major General
|
|
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
|
|
Re: Tournament Proposal
Oh, okay. False alarm, then.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
|
January 14th, 2007, 01:57 PM
|
Sergeant
|
|
Join Date: Oct 2004
Location: meredith, nh
Posts: 331
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Tournament Proposal
Quote:
DrPraetorious said:
Okay - somebody has spied on solo's nation selections, since I've downloaded the attachment twice and it has been downloaded a total of four times. Is there any way to find out who it was?
|
It doesn't matter to me if anyone sees my choices.
I also agree with Frank Trollman about allowing diplomacy.
As for possible cheating, I've noticed in other MP games that I play, that sooner or later cheaters slip up and are identified. After that they are shunned by the playing community, a well earned reward.
|
January 14th, 2007, 03:38 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Tournament Proposal
The only way to check such things would be if it was offered for download someplace that you have log file access. Such as putting it on a personal webpage or off of a server like mine.
Also, keep in mind, especially with a pbem game that some people like to play from multiple machines so they might download it to their desktop, and to their machine at work, and to their laptop.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
January 14th, 2007, 04:05 PM
|
|
First Lieutenant
|
|
Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
|
|
Re: Tournament Proposal
Quote:
Twan said:
The only problem possible is : already qualified players helping one of their former allies in the next qualification match (ie : someone win in EA with the support of another player then help him in MA).
|
This was the issue that motivated my original comment. It seems like this would be a fairly easy thing to spot if someone did it, but what could be done? No way to prove it really, and what would the correction be anyway? As Twan said, the Dom community is a generally sporting bunch ('cept for the pathetic scumbag Norfleet) and i expect it'll be ok as long as this is either explicitly allowed or outlawed.
One other thought on organization, since this intended to be competitive ,it might be better to host on a fixed time schedule (ie M,T,W at 8 pm) to aviod stale turns. I'm pretty sure i've never played a long net game without a stale turn, and it usually happens because i didn't notice a game QH'ed unusually quickly. ( i sure miss God's Eye).
Will you allow players to join one qualifiing game instead of the full three? I'd like to play, but i'm over commited on the Dom3 already.(OT- the juiced economy in your Orania game was a bad plan, i don't finish turns anymore, i just stop) I suppose i could join all three, concentrate on whichever one went best and tank the other two, but that seems a bit cheesy.
And finally, thanks for both doing this and for all your hosting Dr P!
|
January 14th, 2007, 04:38 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Tournament Proposal
Quote:
DrPraetorious said:
Okay - in the playoff round, random events will remain common, but each player will begin with 3 provinces. That seems like it would buffer bad events somewhat but still allow SC pretenders their place (which is the problem with multi-province starts.)
|
This setup favors using Misfortune as a point mine. If I know that there is only a 33% chance of my capital getting hit by a bad event in the first few turns, instead of a 100% chance, then I will be much more likely to use Misfortune. After all, once your empire expands beyond say 10 provs, misfortune isnt nearly as crippling as it should be, anymore.
I understand that the intent here is to protect regular, non-misfortune players from a crippling event. But the side effect is that it very much favors misfortune abuse.
|
January 15th, 2007, 01:06 AM
|
Sergeant
|
|
Join Date: Jun 2001
Posts: 287
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Tournament Proposal
I agree that diplomacy is important, to me it was often the most fun part of online MP strategy games, but the ones I was in we tended to roleplay all our diplomatic exchanges over email. Is that ever done with dom3?
Also, I have been thinking about favorite nations but do not have that much preference because so far in singleplayer I have only ever used 4 different nations. Why is it supposed to be secret anyway, what your prefs are?
|
January 15th, 2007, 06:56 AM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Tournament Proposal
I think that diplomacy's one of the most fun parts of MP as well, but if you decided that a tournament should be based strictly on how well players fight and exclude the diplomacy part of the skill, that doesn't seem unreasonable to me either. It might be an interesting change to have no diplomacy options (personally I tend to rather rely on it).
I don't think you need to worry about cheating though. It seems to me that this community is exceptionally fair and mature. If a couple of new people come along with a cheating attitude, they probably won't be as good as the experienced players anyway, and frankly I don't think anyone would try to cheat in the first place. I think just trusting people creates a much nicer atmosphere.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|