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  #21  
Old July 24th, 2007, 04:04 PM
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Default Re: Game: Star Fall (open)

ok, i kicked this sucker off: seeya on the battlefield!
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  #22  
Old July 24th, 2007, 05:32 PM
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Default Re: Game: Star Fall (open)

Huh, guess I was too long in trying to figure out a good pretender for Late Caelum.
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  #23  
Old July 26th, 2007, 12:13 PM
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Default Re: Game: Star Fall (open)

To all those out there researching construction right now.

We will pay well for these items.

-Ring of Regen
-The 10 death gem crown that causes +5 fear (it's name escapes me)
-pendant of luck
-starshine skullcap

Let us know if you reach the ability to make these soon.

Jazzepi
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  #24  
Old July 30th, 2007, 11:15 PM
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Default Re: Game: Star Fall (open)

15 Provinces per player? The map is extremely crowded in Midgard's area then. I'll be lucky to take six indies before having to go to war.
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  #25  
Old July 30th, 2007, 11:37 PM
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Default Re: Game: Star Fall (open)

It's crowded everywhere. When I went north, I ran to Ulm very fast. South, I ran to C'tis and Arcoscephale. It's not 15 provinces per player, 10 at most. 5 is more probable. ;p
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  #26  
Old July 30th, 2007, 11:44 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: Game: Star Fall (open)

The spacing is just bad. Some nations do have lots of exansion room. That is going to be a problem later on.
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  #27  
Old August 1st, 2007, 05:04 PM

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Default Re: Game: Star Fall (open)

Well, that just basically means that people shouldn't go to war with close neighbors, but the top players province-wise
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  #28  
Old August 1st, 2007, 06:32 PM

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Default Re: Game: Star Fall (open)

I haven't ever played Ermor LA before...do they always start with such a wicked awesome gem income? I feel lucky I seem to be far, far awat from them.
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  #29  
Old August 1st, 2007, 07:06 PM
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Default Re: Game: Star Fall (open)

Quote:
Stryke11 said:
I haven't ever played Ermor LA before...do they always start with such a wicked awesome gem income? I feel lucky I seem to be far, far awat from them.
Yes they start with 15D gems from the word go. This is because there economy is magic/gem based rather than money based.

The start I had is the norm for Ermor, Ashen Empire. Everyone thinks big, bad, scarey Ermor early on but by mid game is nothing special. Indeed there magic is very, very narrow, death, death and alittle bit more death. Long term Ermors no threat, of course that won't stop me wiping out 1 or 2 other gods before I go down...

Btw if you look at the stats, other than army/dominion I am not that scarey:- http://www.evilzombies.com/dom3/StarFall.html
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  #30  
Old August 1st, 2007, 11:20 PM
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Default Re: Game: Star Fall (open)

Let it be known that the foul and despicable god of Abysia, Hako has broken our NAP one turn after it was formed! Let it be known that the people of Jomon will bring the fight to the fire eater's doors, and crush them for their treachery.

Only one turn, and already Hako's troops pour across our border. We offered them friendship, and alliance, and they repaid us with treachery.

Jazzepi
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