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  #21  
Old February 19th, 2008, 03:38 PM

kasnavada kasnavada is offline
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Default Re: Victory?

Pretender sent.

Good luck to all.
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  #22  
Old February 19th, 2008, 04:02 PM

yandav yandav is offline
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Default Re: Victory?

pretender sent.

I've already played a game on the llamaserver: is it the same method?
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  #23  
Old February 20th, 2008, 01:05 AM

Hiker Hiker is offline
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Default Re: Victory?

email sent. thanks
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  #24  
Old February 20th, 2008, 04:38 AM
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Default Re: Victory?

Pretender Sent
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  #25  
Old February 20th, 2008, 07:03 AM
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lch lch is offline
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Default Re: Victory?

Quote:
StormCrow434 said:
What will the victory conditions be? 'Till all others are dead'?
My first newbie game ended like this, but people may choose to end the game sooner if the outcome seems clear.

Quote:
yandav said:
I've already played a game on the llamaserver: is it the same method?
No, this is a networked game. You play it through the game interface, or you can supply startup parameters to the game which let you connect instantly. In case you can't connect to the game at all you might be behind some zany firewall. Try connecting to valhalla.techno-mage.com port 4564 just for testing purposes, this is a currently running game.
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  #26  
Old February 20th, 2008, 08:42 AM

Holy_bricklayer Holy_bricklayer is offline
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Default Re: Victory?

Quote:
lch said:
No, this is a networked game. You play it through the game interface, or you can supply startup parameters to the game which let you connect instantly. In case you can't connect to the game at all you might be behind some zany firewall. Try connecting to valhalla.techno-mage.com port 4564 just for testing purposes, this is a currently running game.
So if i did understand well, we just have to connect to the address you'll give us every day to give our orders, and the turn will be validate every 48 hours ?
Maybe we can take 24 for the first turns, can't we ?

Cause i don't understand very well the "48 hours quickhost" term. Hope it's not a game in 48 hours ^^

Anyway it's a great chance to have that host, thank you.

Edit : concerning the firewall, i'm using one, plus a "routeur" ( don't know the english name, but the box which share the internet connection serve of firewall too ). I did'nt open any port and it seem i'm able to connect to that game so
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  #27  
Old February 20th, 2008, 10:18 AM
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Hoplosternum Hoplosternum is offline
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Default Re: Victory?

Sorry I am at work. I should get my Pretender in to you in about 6-8 hours.
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  #28  
Old February 20th, 2008, 11:27 AM
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Default Re: Victory?

Quote:
Holy_bricklayer said:
Cause i don't understand very well the "48 hours quickhost" term. Hope it's not a game in 48 hours ^^

48 hours is the time period that you have for handing in your turn orders after the turn hosted. If you don't upload your turn orders within that time, it will host regardless and you'll get a stale turn. quickhost means that as soon as all players have uploaded their turns, the game hosts. So usually the first turns take less than 24 hours, because there isn't really much to do and think about.

Quote:
Holy_bricklayer said:
Edit : concerning the firewall, i'm using one, plus a "routeur" ( don't know the english name, but the box which share the internet connection serve of firewall too ). I did'nt open any port and it seem i'm able to connect to that game so
Firewalls are usually only used to restrict inbound traffic, which could be harmful to your network. Those won't be any trouble. Some people are on very restricted networks that limit outbound traffic, too, for example quite a few providers may filter out traffic known as P2P. Shouldn't be a problem. Some filter out ALL traffic except to a very limited number of ports that are allowed, like 80 for HTTP connections, 21 for FTP and 25 for SMTP mail, and nothing else. Company networks might have this for their employees.
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  #29  
Old February 20th, 2008, 11:27 AM
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Shigure Shigure is offline
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Default Re: Victory?

Quote:
Holy_bricklayer said:
So if i did understand well, we just have to connect to the address you'll give us every day to give our orders, and the turn will be validate every 48 hours ?
Maybe we can take 24 for the first turns, can't we ?

Cause i don't understand very well the "48 hours quickhost" term. Hope it's not a game in 48 hours ^^
Basically, each turn the host will wait up to 48 hours for everyone to play their turns. If everyone finishes sooner than that, it will automatically proceed to the next turn.

Quote:
concerning the firewall, i'm using one, plus a "routeur" ( don't know the english name, but the box which share the internet connection serve of firewall too ). I did'nt open any port and it seem i'm able to connect to that game so
En anglais, c'est un "router".

Edit: Daaaa, lch beat me by seconds!
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  #30  
Old February 20th, 2008, 12:03 PM

Holy_bricklayer Holy_bricklayer is offline
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Default Re: Victory?

Marvellous ! That's just sounds perfect.
Thanks for you're answers
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