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December 21st, 2008, 05:20 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
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Re: Questions that have nothing to do with MP games I have joined
Further questions:
1. was it ever determined what if any method could be used to raise the holy level of a non mage priest other than artifacts and re-prophetizing from the RoR?
2.does it matter which order you cast storm oand mist in?, or is it cumulative either way?
3. azure mage's text claim they can extend the waterbreathing ability to their followers, but it does not appear to be so... bug?
4. what effect does an elixir of life have on a unit that dies in a deathmatch or of disease?
Thanks for all replies,
Rabe
Last edited by rabelais; December 21st, 2008 at 05:21 PM..
Reason: not smart
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December 22nd, 2008, 03:19 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Questions that have nothing to do with MP games I have joined
Quote:
Originally Posted by rabelais
3. azure mage's text claim they can extend the waterbreathing ability to their followers, but it does not appear to be so... bug?
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As llamabeast said, no longer true. Just pretend it means "can grant waterbreathing to their followers, given enough research and enough gems to forge a Sea King's Goblet."
I.e. "I promise, I'm working on it! Just a few more turns, guys."
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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December 22nd, 2008, 10:11 AM
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National Security Advisor
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Re: Questions that have nothing to do with MP games I have joined
2. The order doesn't matter, and the effects are indeed cumulative. The combination makes arrows fairly useless.
3. Bug, or rather an error in the description. In Dominions 2, water mages were able to lead people into the sea. That's not the case in Dominions 3.
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December 22nd, 2008, 03:49 PM
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General
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Re: Questions that have nothing to do with MP games I have joined
Aren't there still a few mages who do grant waterbreathing?
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December 22nd, 2008, 04:47 PM
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Shrapnel Fanatic
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Re: Questions that have nothing to do with MP games I have joined
I think there is a lady deity that does
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December 22nd, 2008, 06:46 PM
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General
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Re: Questions that have nothing to do with MP games I have joined
Here's a list of water mages who can bring other units underwater:
Traitor King (#622, Atlantis hero) 10
Limne, Queen of the Lake (#908, summon) 37
Seer King (#558, Atlantis hero) 10
Sea King (#580, summon) 15
Beregina (#1955, Bogarus summon) 10
Naiad (#1226, summon) 15
King of the Deep (#322, Atlantis recruitable) 10
Angakok (#1618, Atlantis recruitable) 10
King of Rain (#1420, Micltan summon) 10
Son of the Sea (#961, pretender) 37
Sea Father (#529, magic site recruitable) 10
Capricorn (#1038, Oceania recruitable) 25
Son of the Dragon King (#1580, Jomon hero) 20
Forgiving Father (#2083, Atlantis recruitable) 5
Dagon (#109, pretender) 25
Mage of the Deep (#1692, Atlantis recruitable) 5
Lady of Fortunes (#601, unavailable pretender) 12
Lady of Fortune (#1344, pretender) 22
Capricorn (#1039, Oceania recruitable) 25
Rusalka (#1954, Bogarus summon) 5
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The Following 3 Users Say Thank You to vfb For This Useful Post:
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December 22nd, 2008, 08:11 PM
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General
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Re: Questions that have nothing to do with MP games I have joined
Quote:
Originally Posted by vfb
Here's a list of water mages who can bring other units underwater
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Actually, you need to multiply your numbers by two because you seem to have used human-sized (size 2) units. The Lady of Fortunes (601) has a value of 30, too, and the Lady of Fortune (1344) a value of 50. But they're not (semi-)amphibian, so maybe their own size counts towards this limit, too.
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December 22nd, 2008, 09:50 PM
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General
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Re: Questions that have nothing to do with MP games I have joined
Quote:
Originally Posted by lch
Quote:
Originally Posted by vfb
Here's a list of water mages who can bring other units underwater
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Actually, you need to multiply your numbers by two because you seem to have used human-sized (size 2) units. The Lady of Fortunes (601) has a value of 30, too, and the Lady of Fortune (1344) a value of 50. But they're not (semi-)amphibian, so maybe their own size counts towards this limit, too.
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Guilty as charged!  I did test using humans. I think you're right, the Fortune Ladies are using some of the water-breathing ability for themselves.
Also I only tested water mages. It's possible that there are non-water mages that also grant water breathing.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 23rd, 2008, 10:39 AM
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General
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Join Date: Feb 2007
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Re: Questions that have nothing to do with MP games I have joined
Quote:
Originally Posted by vfb
Also I only tested water mages. It's possible that there are non-water mages that also grant water breathing.
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No, I've checked it against my data, and your list is exhaustive.
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December 23rd, 2008, 09:36 AM
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Second Lieutenant
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Join Date: Sep 2008
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Re: Questions that have nothing to do with MP games I have joined
Quote:
Originally Posted by vfb
Here's a list of water mages who can bring other units underwater:
[...]
Angakok (#1618, Atlantis recruitable) 10
[...]
Forgiving Father (#2083, Atlantis recruitable) 5
[...]
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Aaargh! And to think I was forging +breathing equipment for them to tote some archers across sea lanes...does it say this somewhere in their description and I'm just blind? (away from game at the moment)
Of course, 5/10 human sized followers is not a lot, considering their total leadership.
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