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January 19th, 2010, 08:02 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Scruntlefut - 2v2v2v2 team game recruiting
Quote:
Originally Posted by Amonchakad
-I partially agree on No Independents: I can't recall if it's doable or not through a mod or map commands, but would it be possible to allow only some of them, like some of the omnipresent nature mages, or the very rare populations. Honestly the main reason I like No Independents is to avoid the indiscriminated use of the human Commanders to ferry troops around or as decoys, thus making national troop leaders all but useless. So, if we could allow only some of them, that would be great, else I vote for no independents at all.
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Hmm, well, I did make a mod for exactly this purpose, so if this was a popular request it could be used. I'd suggest raising magic site settings if using that mod though, because it uses magic sites to add the indies back in.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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January 20th, 2010, 12:34 AM
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Second Lieutenant
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Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
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Re: Scruntlefut - 2v2v2v2 team game FULL - preparing map etc
Wrana, wanna be buddies? I can't exactly ally with Skaven or Ogres(sworn enemies and all).
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January 20th, 2010, 01:48 AM
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Corporal
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Join Date: Dec 2009
Location: SF, CA
Posts: 182
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: Scruntlefut - 2v2v2v2 team game FULL - preparing map etc
Monkeys and ogres sounds good. Hopefully the ogres have a strong early game.
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January 20th, 2010, 01:50 AM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Scruntlefut - 2v2v2v2 team game FULL - preparing map etc
Quote:
Originally Posted by Debaser8
Hopefully the ogres have a strong early game.
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You have no idea....
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January 20th, 2010, 01:58 AM
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Corporal
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Join Date: Nov 2003
Location: NY
Posts: 101
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Scruntlefut - 2v2v2v2 team game FULL - preparing map etc
Yeah, now that I think of it I'm scared. Never played with any mod-added nations...
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January 20th, 2010, 10:30 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Scruntlefut - 2v2v2v2 team game FULL - preparing map etc
Would you like to pick a nation Snall? I'll stick the NI map up tonight for people to look at the starting positions.
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January 20th, 2010, 10:49 AM
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Corporal
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Join Date: Nov 2003
Location: NY
Posts: 101
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Scruntlefut - 2v2v2v2 team game FULL - preparing map etc
Like my other game, just Man is fine, but I would prefer random. Doesn't really matter to me.
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January 20th, 2010, 12:43 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Scruntlefut - 2v2v2v2 team game FULL - preparing map etc
I just made a random pick and it's Shinuyama.
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January 20th, 2010, 02:14 PM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: Scruntlefut - 2v2v2v2 team game FULL - preparing map etc
Quote:
Originally Posted by kianduatha
Wrana, wanna be buddies? I can't exactly ally with Skaven or Ogres(sworn enemies and all).
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Hm. Yes, I suppose. I don't really like WH Dwarves, though. You have good forging, no?
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January 20th, 2010, 03:05 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Scruntlefut - 2v2v2v2 team game FULL - preparing map etc
Wrana: Are you sure you want in this game? It's CBM, NI and has nations you don't like. Best to say before it starts.
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