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  #21  
Old December 3rd, 2001, 11:43 PM
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Default Re: eXperience: the 5h X

ALMOST ALL of these great ideas, and many more, would be EASILY implementable right now, IF ONLY WE HAD A SAVE-GAME EDITOR, which is something that I've been begging for since the release of SEIV.

The only criticism of this idea that I've heard is that it might allow people to cheat. But that is easily handled by having the save-game editor use a special save-game file that can only be written if the appropriate check box was enabled at game start-up.

Once the save-game editor is available, you just make up your own rules for random events or MEE events and roll dice in the comfort of your own office.

Everybody, help me lobby MM for this tool! It would give us fantastic possibilities!

BTW, MEE means "Mega Evil Empire." And MM is "Malfador Machinations."
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  #22  
Old December 4th, 2001, 02:11 AM
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Default Re: eXperience: the 5h X

Suicide

quote:
More stuff can be found by following the "UBB Code is enabled" link...


thanks
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  #23  
Old December 4th, 2001, 02:49 AM

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Default Re: eXperience: the 5h X

Probably the single best 'Calamity' you could have is the "Pissed off Wife" calamity. She always appears after about 30 minutes of playing while you're meticulously solving the current crisis and she verbally threatens you if you don't get up. After about 30 more minutes, she comes in with hands on hips and threatens your masculinity with a paring Knife. After about 30 more minutes, she comes in and cuts your power cord. So, you have to win the game in 1.5 hours or you're done.

[ 03 December 2001: Message edited by: Spyder ]

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