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  #21  
Old July 21st, 2003, 07:36 PM

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Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Quote:
Originally posted by Imperator Fyron:
Now, it will save all the custom design types, repair priorities, and strategies with your empire file.
Sweet.
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  #22  
Old August 22nd, 2003, 09:25 AM
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Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Any new formations or strategies?
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  #23  
Old January 10th, 2004, 01:33 AM
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Default Re: Ultimate Strategies Mod - Suggestions Wanted!

There have not been quite enough discussions of strategies themselves on these forums of late... so, lets start up some discussion. What is a good setup for a strategy that you have discovered (and the situation(s) it is used in)? Are there any strategies in this mod that you think are crap and need improvement? How so? If you are one of the few people that have actually used this mod (even if it is in another mod that this has been incorporated into), which strategies have you found to be useful, and how?

[ January 09, 2004, 23:34: Message edited by: Imperator Fyron ]
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  #24  
Old January 10th, 2004, 09:38 PM
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Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Bumpy bumpy.
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  #25  
Old January 10th, 2004, 11:20 PM
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Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Fyron, I have used some of the strategies in the mod and they work both better and worse than expected.

Personally I have had good luck moving from point blank to max range as the situation dictates.

In one game I was getting creamed while using point blank. A quick analysis showed I was hitting almost every shot, but my opponent was hitting well too. Not as often as me, but because of the designs we were using he was winning the battles. By moving to max range, I was still hitting about half the time, but he was hardly hitting at all! This turned the tide in future battles.

One strategy I am not happy with is "Avoid". I designed this one so I won't be stepping on any toes when I criticize it. This strat is designed to let an unarmed ship flee battle unless it is cornered and has no choice. It should head to the corner and stay there until the enemy closes in and it has nowhere to go. It should then attempt to ram.

It doesn't work! If a ship with avoid orders is at a disadvantage-- alone, or with other ships but outgunned--, it will not attack. If it has the advantage-- with a strong fleet-- it will stay in the battle and attempt to ram.

This could be a perfect order for a repair ship or minesweeper. A ship you want to keep, but no good in battle. It should stay out of the battle and only ram in desperation. But like I said, it doesn't work that way.

One strat I do like is "Satellite". This was designed to get satellites to optimize their shots, by shooting at the nearest target. Since satellites can't move, it behooves them to get their shots in while they can since ships often move into range, then out of range and usually the most dangerous ship to the stack (and easiest to hit) is the nearest ship! Serendipidously this strat works well with any stationary weaponry: weapon platforms and bases.

Recently I have revamped all my strats with a few ideas from USM but mostly my own ideas. The general theme is giving several different strats at each range so the various designs are choosing different targets instead of all shooting at the same ship.

I have also designed a new formation called "Perimiter". It is simply a large circle of ships empty in the center. I designed it for warp point defense. I've only had a few chances to use it but so far the formation is placed so far off center, its purpose is defeated. I will continue trying it to get a better statistical sample.
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  #26  
Old July 29th, 2004, 09:16 PM
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Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Probably about time to update this mod to the 1.91 data files... so, anyone have any suggestions, new strategies/formations, complaints, etc.? Please voice them now!
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  #27  
Old July 30th, 2004, 03:16 AM
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Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Why has this mod been downloaded 404 times (lol nice number) from SE.net, and yet there is so little discussion?
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  #28  
Old July 30th, 2004, 04:16 AM

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Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Quote:
Originally posted by Imperator Fyron:
Why has this mod been downloaded 404 times (lol nice number) from SE.net, and yet there is so little discussion?
404'd
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  #29  
Old July 30th, 2004, 05:41 AM
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Default Re: Ultimate Strategies Mod - Suggestions Wanted!

The USM is one of the those MUST HAVE MODs. It is just so extremely valuable that games without it are just hurting.
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  #30  
Old July 30th, 2004, 05:58 AM
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Default Re: Ultimate Strategies Mod - Suggestions Wanted!

The problem is I can't use the mod in most PBW games because the formations are native to the Version being played. Only if the USM mod is being used in the game can you use the USM formations.

Strategies do work perfectly, however I'm using my multiple strats system I talked about a few Posts down the page. It works most wonderfully!
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