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Do you own this game? Write a review and let others know how you like it.
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January 23rd, 2017, 03:48 AM
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Corporal
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Join Date: Feb 2013
Posts: 89
Thanks: 17
Thanked 25 Times in 12 Posts
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Re: Scenario
Wow, that`s looking great. Will be a very good update.
By the way, if I may ask, what about the "turret and/or hull facing changes *MAY* now draw enemy opportunity fire", that was planned for last patch but had been dropped? Will it be included in the new patch?
Cheers
Mario
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January 23rd, 2017, 07:25 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,492
Thanks: 3,963
Thanked 5,702 Times in 2,814 Posts
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Re: Scenario
It's still a "maybe.......maybe not" item. We've been busy with other things and that hasn't been on our radar.
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January 23rd, 2017, 08:33 AM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
Thanks: 2
Thanked 30 Times in 28 Posts
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Re: Scenario
Wow thanks Don about those screenies. Looks great.
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The Following User Says Thank You to Warhero For This Useful Post:
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January 23rd, 2017, 12:51 PM
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Private
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Join Date: Jun 2006
Posts: 32
Thanks: 103
Thanked 15 Times in 9 Posts
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Re: Scenario
Thanks! Looks awesome! For a second I thought it was going to be stone walls, but this is great too!
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January 23rd, 2017, 03:55 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 142
Thanked 366 Times in 194 Posts
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Re: Scenario
Quote:
Originally Posted by DRG
I have corrected them for the patch...
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Thanks!
Quote:
Originally Posted by DRG
Was this map built using the Venhola program?
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Yes!
I use it for all maps nowadays. Even with near flat maps the grid system is worth gold - some locations in for example the Netherlands have basically no elevation, still the program helps with the locations of coastlines, canals, villages etc within the 200x160 size.
The new terrain looks great!
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The Following User Says Thank You to wulfir For This Useful Post:
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January 23rd, 2017, 04:26 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Scenario
Looks good for Italian maps.
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January 23rd, 2017, 05:25 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,492
Thanks: 3,963
Thanked 5,702 Times in 2,814 Posts
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Re: Scenarios
Quote:
Originally Posted by wulfir
Quote:
Originally Posted by DRG
Was this map built using the Venhola program?
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Yes!
I use it for all maps nowadays. Even with near flat maps the grid system is worth gold - some locations in for example the Netherlands have basically no elevation, still the program helps with the locations of coastlines, canals, villages etc within the 200x160 size.
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It shows........... most maps people make don't "light up" the mini map contours or put the streams in like that so I guessed it had been used. If you have any other maps laying around that were created with that program I would be happy to add them to the patch.
Quote:
Originally Posted by wulfir
The new terrain looks great!
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Thanks, it's been an interesting month or so....when the inspiration sparks that's the time to exploit it.... We really don't know for sure just what the limit for this game .we know what the number say it should be but we haven't hit the wall......yet. However, we have exceeded the limit for Ter SHP files but Andy was able to find a way to allow sets to be piggy-backed. So who knows I might get inspired again I have a number of promising experiments in my test folder( not too inspired for stone walls though....never saw the point and still don't).
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The Following User Says Thank You to DRG For This Useful Post:
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January 23rd, 2017, 05:34 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,492
Thanks: 3,963
Thanked 5,702 Times in 2,814 Posts
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Re: Scenario
Quote:
Originally Posted by Warhero
Wow thanks Don about those screenies. Looks great.
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Here's another...this is the coconut plantation/grove set
It's not going to be the most used terrain in the game but it adds some flavour to SEA / Pacific maps
Right now were working to get this all into autogenerated maps. Andy's already got a nice routine for laying pines and Scandinavian maps will naturally have more
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The Following User Says Thank You to DRG For This Useful Post:
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January 25th, 2017, 04:00 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,492
Thanks: 3,963
Thanked 5,702 Times in 2,814 Posts
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Re: Scenario
since this has turned into a "cat out of the bag thread.........here's another for anyone who ever had a tank drive into a building when they really ( really ) didn't want to
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The Following 5 Users Say Thank You to DRG For This Useful Post:
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January 25th, 2017, 06:16 PM
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Major
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Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,047
Thanks: 366
Thanked 440 Times in 318 Posts
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Re: Scenario
Quote:
Originally Posted by DRG
... for anyone who ever had a tank drive into a building when they really ( really ) didn't want to...
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Hehe, Glad to see I'm not the only klutz about then
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