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Do you own this game? Write a review and let others know how you like it.
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May 16th, 2018, 06:14 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: Experimental winSPWW2 EXE--May 15, 2018
It doesn't work that way.....we only eliminated the NEED for the extra zoom levels NOT the main Z4 files themselves
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May 17th, 2018, 09:48 AM
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Corporal
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Join Date: Mar 2015
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Re: Experimental winSPWW2 EXE--May 15, 2018
Tried it on my old Sony desktop. No problems so far. It works fine on my Dell laptop with Windows 10.
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May 17th, 2018, 11:22 AM
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First Lieutenant
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Re: Experimental winSPWW2 EXE--May 15, 2018
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May 17th, 2018, 11:53 AM
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Shrapnel Fanatic
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Re: Experimental winSPWW2 EXE--May 15, 2018
Quote:
Originally Posted by zovs66
Just some more screen shots:
Z7:
Z6:
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IDK why but this is all I see with your screen shots
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May 17th, 2018, 11:56 AM
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Shrapnel Fanatic
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Re: Experimental winSPWW2 EXE--May 15, 2018
Quote:
Originally Posted by WilliamB
Tried it on my old Sony desktop. No problems so far. It works fine on my Dell laptop with Windows 10.
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How old is the " old Sony desktop " ? What OS is it using ?
Using my old Dell Pentium III with XP it ran but unit movement was slow even with graphics delay at zero but I suspect there aren't many Pentium III's still in use and I am not tossing out an improvement like this so it can run on 18 year old computers...
Last edited by DRG; May 17th, 2018 at 12:03 PM..
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May 17th, 2018, 12:00 PM
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Shrapnel Fanatic
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Re: Experimental winSPWW2 EXE--May 15, 2018
I'm also interested to hear from anyone using Linux or Mac
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May 17th, 2018, 01:13 PM
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First Lieutenant
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Join Date: Mar 2011
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Re: Experimental winSPWW2 EXE--May 15, 2018
Quote:
Originally Posted by DRG
Quote:
Originally Posted by zovs66
Just some more screen shots:
Z7:
Z6:
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IDK why but this is all I see with your screen shots
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That is weird, not sure why, let me check the original post.
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May 17th, 2018, 01:19 PM
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Private
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Join Date: May 2018
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Re: Experimental winSPWW2 EXE--May 15, 2018
First of all, thank you for keeping this game alive with great updates since this is my first post after lurking around your forums since I bought CD version years ago.
I've tested new EXE with my ongoing long campaign close to 6 hours now on a 110 H x 155 W map (I randomize map size every battle)in some case with 20+ units on screen at highest zoom level. I have seen no issues with it. I love the extra zoom when things get chaotic within a small area with all the smoke and fire raging on. I have a relatively high end system so it may not be a good benchmark but wanted to post anyway in case anyone wonders about the performance on an ultra-wide screen resolution.
Here are my PC specs:
Monitor: 34in 21:9 Screen
Resolution: 3440 x 1440
Windows 10 64bit
i7 CPU at 4 GHz
GTX 1070 GPU
16 GB Ram
Zoomed all the way in I see an area spanning 15.5 hex wide x 6.9 hex high
Zoomed all the way out I can see up to 132 high and max width covers only ~70% of the screen.
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May 17th, 2018, 02:16 PM
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Shrapnel Fanatic
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Re: Experimental winSPWW2 EXE--May 15, 2018
34 in monitor in 3440 x 1440......nice
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May 17th, 2018, 03:40 PM
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Corporal
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Join Date: Feb 2015
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Re: Experimental winSPWW2 EXE--May 15, 2018
I'm running the game using Windows 7 on a Toshiba Intel i3, 4gb laptop, connected to a 1920x1080 monitor. I don't see any issues at all after playing through an entire scenario of my USMC long campaign, 35 turns. The z7 view is too small in terms of visible hexes and a bit pixelated for my personal tastes. But I do like the z6 level, very useful for up close and personal fighting ;^)
Steve
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