Personally I can take as much pleasure in losing, as in winning.
Related example to SE4, I also play in several games of
--> Stars! <-- and in one of them, my poor race, the Tejari Battle Synod, have been kicked and spat upon pretty much from the moment of first contact. They only survived because another, larger neighbor valued the intelligence data that the Tejar could provide, and hoped I would be able to recover from being on the losing end of a too-early war.
Well, I
never fully recovered (near constant war will do that), though I made a good showing for a while in the middle game. The Tejari are currently down to their homeworld, and only about 30 or 40 true warships (a pitifully small number in Stars!, where fleets of hundreds or even thousands regularly clash at -multiple- battle sites each turn) ... it's about as bad a loss as I've ever had in that game.
But I enjoyed every SECOND of that loss; to me, winning is NICE and I'd -like- to win, I'll -try- to win ... but whatever the outcome, it's teh
journey there that's most important to me.
Losing race though the Tejari Battle Synod might have turned out to be, they were fun to play. Heck, I've only WON a game of Stars! once yet, and that was more by bluff and diplomacy than aught else!
...
... so, IMO anyone that can't enjoy a game unless they win needs to ease up on the caffeine or sugar or testosterone supplements or whatever. It's a
game, not life and death, after all. It's not like Ed McMahon is going to hand the winder of the game a billion dollars or whatnot, after all! (if he
was going to, I'd understand caring only for win/loss, US$1B is nothing to sneeze at! lol!)