.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #21  
Old September 18th, 2002, 08:24 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: Quantum reactor

Quote:
Originally posted by geoschmo:
But if you had a fleet with an infinite number of ships in it all with quantum reactors producing an infinite number of supplies would your monkey be able to reproduce all the works of Shakespeare?
???? HUH?....who's that
__________________
Kill em all let God sort em out
Reply With Quote
  #22  
Old September 18th, 2002, 08:26 PM
Perrin's Avatar

Perrin Perrin is offline
Sergeant
 
Join Date: May 2002
Location: USA
Posts: 201
Thanks: 3
Thanked 0 Times in 0 Posts
Perrin is on a distinguished road
Default Re: Quantum reactor

Ok mottlee step away from the keyboard.
__________________
The WWW is like a herd of performing elephants with diarrhea
massive, awe-inspiring, entertaining, difficult to redirect,
and a source of mind boggling amounts of excrement when you least expect it.
Reply With Quote
  #23  
Old September 18th, 2002, 08:32 PM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Re: Quantum reactor

Quote:
Originally posted by Perrin:
Ok mottlee step away from the keyboard.
... and keep your hands where we can see them!
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
  #24  
Old September 19th, 2002, 09:58 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: Quantum reactor

I've been reading this post and IIRC dumbluck had it right the first time with his 'sharing / averaging' explination. (At least that's how it used to work and I haven't checked in a while.)

Has anyone confirmed this 'infinite' supply issue? ISTR that the ship with the QR on it was always full but not necessarily the ships fleeted with it.

Maybe I had a brain-cramp and have had it patched for months and just never realized it, but it DID used to work that way.....
Reply With Quote
  #25  
Old September 19th, 2002, 10:47 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Quantum reactor

The ship with the Quantum reactor on it has INFINITE, not just FULL supplies.

It shares with the rest of the fleet at the end of each turn.

1) new ships added to the fleet will NOT get supplies until the second turn.
2) Combat or movement durinng the turn may deplete the supplies aboard fleeted vessels.
3) The QR- equipped ship will have 100% supplies when its QR is destroyed in combat, even if it moved or fired weapons earlier in the turn.
4) A ship with a QR needs ZERO supply storage to operate, similar to a base.
Reply With Quote
  #26  
Old September 20th, 2002, 09:28 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: Quantum reactor

Quote:
Originally posted by Suicide Junkie:
The ship with the Quantum reactor on it has INFINITE, not just FULL supplies.

It shares with the rest of the fleet at the end of each turn.

1) new ships added to the fleet will NOT get supplies until the second turn.
2) Combat or movement durinng the turn may deplete the supplies aboard fleeted vessels.
3) The QR- equipped ship will have 100% supplies when its QR is destroyed in combat, even if it moved or fired weapons earlier in the turn.
4) A ship with a QR needs ZERO supply storage to operate, similar to a base.
Sure. I understand this SJ, but how are the other ships in the fleet filled: averaged, or what.

Maybe I'm just an airhead, but I seem to remeber it like dumbluck does; by filling ship(s) with QR's, then adding all supplies from all ships in fleet, then averaging amongst all ships, then filling the ship(s) with the QRs again. It just seems like my fleets are never 'topped off' with supplies (with a QR). Sure, they're always getting added to, but never totally full.

That's one reason why I don't research Resupply for the QR - too expensive and 1 or 2 Solar Collectors (per ship) and a support ship full of 'em seem to me a better 'Return on Investment'....

Am I not seeing this correctly or am I missing a patch or somethin'....

EDIT: Maybe it's just time to go back to researching QR's....

[ September 20, 2002, 20:30: Message edited by: rdouglass ]
Reply With Quote
  #27  
Old September 20th, 2002, 09:47 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Quantum reactor

Try a test game with high tech start and build a fleet.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #28  
Old September 20th, 2002, 10:06 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Quantum reactor

Quote:
Sure. I understand this SJ, but how are the other ships in the fleet filled: averaged, or what.
The other ships in the fleet (with a QR ship) get maxxed out supplies at the end of each turn.

Supplies are distributed in a "one for me, one for you" fashion.
IE: if there are 120 supplies total in a fleet of 12 ships, each will have 10 supplies on the next turn. If a ship with 140 supplies is added to that fleet, all the ships will have 20 supplies on the turn after that.

[ September 20, 2002, 21:08: Message edited by: Suicide Junkie ]
Reply With Quote
  #29  
Old September 20th, 2002, 10:47 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: Quantum reactor

Quote:
Originally posted by Suicide Junkie:
The other ships in the fleet (with a QR ship) get maxxed out supplies at the end of each turn.
...
Guess it's time to start researching QR's again. Thanks SJ; (I think.... )
Reply With Quote
  #30  
Old September 20th, 2002, 11:04 PM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Re: Quantum reactor

I just put together a fleet and ran it until there were next to no supplies. I then fleeted a small ship equipped with one QR - next turn - all were topped off.

Guess that answers that.
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:10 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.