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December 20th, 2010, 06:20 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Bug Thread: Discussion
that the incorrect terrain types are in the .map file?
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December 20th, 2010, 06:25 PM
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Sergeant
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Join Date: Sep 2010
Location: Burbank, CA
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Re: Bug Thread: Discussion
Quote:
Originally Posted by archaeolept
that the incorrect terrain types are in the .map file?
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No clue... I'm still kind of a newbie. How do you check?
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December 20th, 2010, 07:51 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Bug Thread: Discussion
open up the .map file (it's just text) and check by the province number - there'll be a number which tells the game what the terrain actually is. look it up in a modding guide, or post it here - I don't remember them all off the top of my head. But the early versions of cradle were notorious for having some errors, and those early versions (not the picture, or .tga, but the little .map files that tell the game what is in the provinces) still seem to be floating around.
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December 20th, 2010, 08:15 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: Bug Thread: Discussion
Even if the map files terrains don't match the picture, they should match what is displayed for province terrain. Not the map picture, but the icons in the province section.
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January 4th, 2011, 08:03 PM
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Sergeant
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Join Date: Sep 2010
Location: Burbank, CA
Posts: 317
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Re: Bug Thread: Discussion
Quote:
Originally Posted by archaeolept
open up the .map file (it's just text) and check by the province number - there'll be a number which tells the game what the terrain actually is. look it up in a modding guide, or post it here - I don't remember them all off the top of my head. But the early versions of cradle were notorious for having some errors, and those early versions (not the picture, or .tga, but the little .map files that tell the game what is in the provinces) still seem to be floating around.
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It looks like province 75 an issue of border mountains vs. mountains, and the border mountains not actually matching the borders in the picture...
Is there a more accurate version than the one which comes with the game? Because I'm starting a new MP game with it soon.
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January 4th, 2011, 08:23 PM
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Sergeant
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Join Date: Sep 2010
Location: Burbank, CA
Posts: 317
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Re: Bug Thread: Discussion
Not sure if this is a bug or just a gameplay quirk, but I have a mercenary assassin who has managed to get pretty deep into enemy territory. It's now time to rehire him, and....... I can only hire him in friendly territory!!! So is there no way to have an assassin on your team, for example, for twenty turns, after which he can put a cap in the proverbial *** of your foe?
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January 4th, 2011, 08:38 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: Bug Thread: Discussion
I haven't tested this, but it shouldn't matter where you hire him. Once you're rehiring him, he'll just stay where he is, no matter where you pay the bill.
So if you're given the option to bid on him in one of your home provinces, go right ahead.
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January 5th, 2011, 12:18 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Bug Thread: Discussion
in general, I do my rehires always at my home castle. It makes no difference (the unit doesnt move) and Ive lost too many mercs because I lost the province where I was trying to process the rehire.
The only problem if I remember right, is units that must be hired in water also (illogically) require that you rehire them in water.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 5th, 2011, 01:10 PM
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Sergeant
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Join Date: Sep 2010
Location: Burbank, CA
Posts: 317
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Re: Bug Thread: Discussion
Ah, so the hiring in a specific province only matters on the first turn... makes sense.
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January 14th, 2011, 04:23 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Bug Thread: Discussion
The shortlist has been updated with the things known to be fixed for now. It had not been updated since 3.23b, so it was high time.
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