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January 30th, 2013, 10:17 AM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
I've postponed hosting of the turn until saturday somewhere, so Hereward should have enough time.
Sluagh, you played well enough, it certainly took me a long time to advance deep into your lands, even after I took the focal point of your capital.
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January 30th, 2013, 06:58 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
Well, if Sluagh is going AI, that means this game is pretty much done anyway. Agartha can claim victory unless Ulm really thinks he has a chance.
Let me know if I should finish my Dominions career by going AI or just walking away and ignoring all this.
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February 1st, 2013, 04:03 PM
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Corporal
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Join Date: Oct 2012
Posts: 65
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
krpeters, you might as well go AI as we haven't been able to find any subs so far, and it's less work for you to do it rather than leaving tiavals to do it.
Tiavals, instead of declaring an end to the game, considering there are only 3 of us left now, I challenge you to wait a month or two til I return, and we will resume at this point - an alliance of ossa and me against your empire. It seems a straightforward choice to me. Either way I do not grant you the victory - your choice seems to be either to turn me AI, as you indeed have the right to, and win - with dishonour! or wait a month or two and we can fight a titanic battle.
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February 2nd, 2013, 06:14 AM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
I have no problem with waiting a few month, what about Ossa?
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February 2nd, 2013, 08:27 AM
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Corporal
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Join Date: Oct 2012
Posts: 65
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
True that is an important factor. Ossa, forward for the grand alliance! The races that were foes shall now fight side by side! By now, I mean in a few months.
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February 5th, 2013, 03:49 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 552
Thanks: 8
Thanked 4 Times in 4 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
The game is too much fun to just abandon it. I also have no problems with waiting a few months for this game to continue.
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February 6th, 2013, 06:52 AM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
Very well, we wait then. I've set the game to quick-host but the turn interval to three months, meaning if for some reason we all make the turn, the next will be waiting.
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March 26th, 2013, 07:46 AM
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Corporal
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Join Date: Oct 2012
Posts: 65
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
Tiavals you ****ed up the world economy you crazy bastard!
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March 26th, 2013, 12:48 PM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
Gee, I wonder if that was my plan.
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March 26th, 2013, 10:13 PM
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Corporal
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Join Date: Oct 2012
Posts: 65
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
2 SCs down, 100 to go
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