Quote:
Turin said:
Growth seems to be far better compared to order.
I ran a test game, where I gave one god order 1 and the other growth 1, order started with 166 income growth with 163. I just ended the turns after checking incomes.
After the second turn growth income jumped to 165 and after the 6th turn he was already at 167.
I suggest removing the extra 2% gold bonus growth gets, it is already a very worthwile scale withe the increased population growth effect.
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Nevermind the following - it's wrong
Couldn't help doing a bit of algebra:
Income from province with Order+1 (on the N'th turn):
population / 200 * 1,06
Accumulated income with Order+1:
population / 200 * 1,06 * N
Income from province with Growth+1 (on the N'th turn):
population / 200 * 1,04 * 1,0003^N
Accumulated income with Growth+1:
population / 200 * 1,04 * Sum(i=1 to N of)[1,0003^ i]
The Last term in the above is a geometric series which adds up to:
Sum(i=1 to N of)[1,0003^ i] = (1 - 1,0003^(N+1))/(1 - 1,0003) - 1
Sum(bla bla)[bla bla bla] = (1,0003^(N+1) - 1) / 0,0003
Equating the two different accumulated incomes (Order+1 = Growth+1) gives:
1,06 * N = 1,04 * (1,0003^(N+1) - 1) / 0,0003
Here are the values of the left- and right-hand sides of this equation for some values of N:
Code:
N Left(Order+1) Right(Growth+1)
1 1,06000 1,040312
50 53,00000 52,399756
100 106,00000 105,591314
125 132,50000 132,487750
126 133,56000 133,567808
All this (crap
) just to say that in terms of income Growth+1 overtakes Order+1 after 125 turns. If you choose +3, Growth will ovetake Order at turn 115.