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  #301  
Old November 1st, 2007, 06:25 PM
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DrPraetorious DrPraetorious is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Works for me.

Also, I'm not getting new turn notification e-mails.
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  #302  
Old November 1st, 2007, 08:06 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Me neither, and I'm spoiled...I'll probably end up staling without a notification.
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  #303  
Old November 1st, 2007, 08:23 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

I'll get this set to 48 and check on the notifications when I get home from work.
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  #304  
Old November 2nd, 2007, 06:48 AM

Folket Folket is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

48 hour will work great, thanks.
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  #305  
Old November 3rd, 2007, 01:33 AM

AlgaeNymph AlgaeNymph is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

I noticed I missed my turn. Are we getting e-mail turn notifications?
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  #306  
Old November 3rd, 2007, 08:52 AM

Janlm Janlm is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

you missed several turns DryaUnda, i actually find a replacement for you...
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  #307  
Old November 3rd, 2007, 04:45 PM
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Thrawn Thrawn is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Yeah, Dryaunda, unfortunately we thought you had left, and Janlm found a replacement for you.
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  #308  
Old November 3rd, 2007, 06:28 PM

AlgaeNymph AlgaeNymph is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

I hope my coming back won't cause any problems.
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  #309  
Old November 4th, 2007, 06:07 AM

Sivoc Sivoc is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

ofc. not, I'll just withdraw from the game.

/Sivoc
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  #310  
Old November 4th, 2007, 06:33 AM

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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

actually it does, but if sivoc would rather withdraw i guess thats it. Please just pay a little more attention in the future, DryaUnda...
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