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January 15th, 2013, 08:12 AM
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Corporal
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Join Date: Oct 2012
Posts: 65
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
Cool. deadline for A.I? maybe midnight wednesday GMT? (36 hours from now)
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January 15th, 2013, 08:31 AM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
Seems reasonable, the sub thread will have been up long enough then.
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January 16th, 2013, 08:15 PM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
Hmm, llamaserver is sluggish so I can't AI Abysia yet.
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January 16th, 2013, 08:38 PM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
Okay, it is done. Unfortunate that no one wanted to sub for Abysia, but there's little to be done about it.
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January 17th, 2013, 06:12 PM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
i want to see if i can get this all straight, just for the fun of it
two players quit because of repeated denials of requested extensions
one player was, for awhile, playeing two diffent powers in this game
the admin has abandoned this game, and gone AI(was he still prominant as he was when i bailed?)
did i miss anything?
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January 17th, 2013, 07:29 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
Well, you missed that he was getting pretty chewed up and was going to be finished off shortly, so his disappearance isn't that big of a deal.
I'm apparently next on the to-be-eaten list. But I'll do my best to go down kicking.
Oh, as an added bonus, I get to fight off the random AI hordes of my former ally. Whee!
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January 17th, 2013, 09:19 PM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
LOL. krp, i love your attitude. i guess it doesn't matter how messed up a game gets as long as every one has fun.
game on!
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January 18th, 2013, 06:51 AM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
Well, I'm having a lot of fun at least, it's rare to feel like I'm doing really well, as I am in this game.
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January 21st, 2013, 08:34 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
Wow! Another turn! Fantastic!
Now I have to see if my Rudras are the windshield or the bug.
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January 21st, 2013, 08:51 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 6/8 Players Remaining
So the good news is my Rudras survived... by not finding anything worthwhile to attack. How disappointing.
The bad news is Ulm's Iron Angels have all kinds of obliterate sacred spells. Ugh. I think I'm mega-screwed.
Well, I guess I can hurt Agartha first. Hopefully the other powerhouses will get some sense and gang up on him instead of me!
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