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October 19th, 2006, 10:50 AM
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Lieutenant General
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Join Date: Dec 2000
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Re: Bug thread
Quote:
Endoperez said:
Quote:
bananafish said:
too many commanders in a province-
not really a bug... but it does "break" the game- when u have more than the 24 commanders that are shown in the main page, you're unable to move these commanders. When you go to national statistics and highlight the commander, you are unable to give it a move command. it gives instructions to highlight from the main page and then click the province you want to go to... however, since the commander is not shown, it cannot be done.
2 thots to fix this is either renable the ability to move commanders from the national statistics page; or allow the ability to scroll for additional commanders.
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There are two small arrows somewhere in the commander list. Mousewheel doesn't work, but you can resize the commander icons with '<' and '>'.
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Or just use + and - keys to scroll the list.
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October 19th, 2006, 11:28 AM
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Private
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Lack of Flaming Death
In my second large single player game, as I am in the process of torching Pangeae (however u spell it) with Abysia ,I build a new forward base of operations for 1400 gold and wait five turns for my new Cave Castle. But apparently someone didn't hire union engineers and I got a ^$^$% Hillfort instead making it difficult to mass my awesome troops into battle.
Anyway, it's a bug that really does make it hard to use Abysia because their units are resource intensive. In the meantime I will try hard not to build on mountains.
I was using the map with the word "Dominion" in it, but can't remember the exact title.
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October 19th, 2006, 11:40 AM
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Lieutenant General
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Re: Lack of Flaming Death
Cradle of Dominion.
The Abysian fort bug is quite well known. You're not the only one who gets it. =/
Oh, and welcome to the board.
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 19th, 2006, 12:27 PM
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Private
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This thread is too long
With so many people posting non-real bugs (myself included!), and multiple postings of the same bug to this forum, it would be a much appreciated service if someone could collate the verified bugs into a single post in a new thread and then allow people to add to it - a cross reference to those bugs that have already been fixed, as per the developers lists - would also be great.
Sorry I don't have the time to do this.
GM12
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October 19th, 2006, 02:16 PM
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Lieutenant General
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Re: This thread is too long
[img]/threads/images/Graemlins/Bug.gif[/img] #nratt doesn't work
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 19th, 2006, 03:03 PM
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Lieutenant General
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Re: This thread is too long
The command line options to turn off the fade-in effect (when going to view battle scenes) don't work on Windows. Trying every single possibility of "-f", "--nofade", "-nofade", and "-f --nofade" all have zero effect, at least on the Windows version.
Even with "-xxx" plus those, the graphics are incredibly ugly, but it _still_ fades into the battle scenes.
__________________
Wormwood and wine, and the bitter taste of ashes.
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October 19th, 2006, 05:43 PM
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Corporal
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Join Date: Jun 2006
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Re: Bug thread
Simple Error.
You put the "Options" button below the "end turn" button. So when I am tired and wanting to quit I have to watch it to avoid ending the turn instead. It makes me so angry to slip and end the turn accidentaly as I usualy quit when I want to think about a hard choice.
Could you change the "options" button position with the "map filters" button?
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October 20th, 2006, 03:32 AM
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Major General
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Join Date: Aug 2000
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Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Enslave Mind still lists damage as "death".
[img]/threads/images/Graemlins/Bug.gif[/img] Both Cardinal Carmont and Barthomelew the Patriarch seem to still be H4, instead of being downgraded to H3.
They are supposed to be H4. They were H5 in dom2 IIRC
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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October 20th, 2006, 08:41 AM
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Sergeant
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Join Date: Nov 2004
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Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Playing Sauromatia, ancestral spirits are sacred, but can't be blessed.
Or did I miss a point ?
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October 20th, 2006, 08:54 AM
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General
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Re: This thread is too long
Quote:
Cainehill said:
The command line options to turn off the fade-in effect (when going to view battle scenes) don't work on Windows. Trying every single possibility of "-f", "--nofade", "-nofade", and "-f --nofade" all have zero effect, at least on the Windows version.
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Also true for Linux.
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