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  #1  
Old October 30th, 2009, 11:28 AM
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Amonchakad Amonchakad is offline
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Quote:
Originally Posted by SciencePro View Post
Crap i just realized i am stuck at work and forgot to submit my 2H file. could I have a six hour extension please if you get this in time?
Duly noted and executed.

By the way, how's the game going? It's kinda odd admining a game of which I have no information whatsoever
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  #2  
Old October 31st, 2009, 08:21 AM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Thanks for the help!

The game is going okay. Lots of fighting going on. Oceania seems to be winning at the moment.
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  #3  
Old October 31st, 2009, 03:43 PM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

I have bad news for you, the Sidhs have hung the last rebel of arcocephale
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  #4  
Old November 1st, 2009, 04:59 PM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Gave myself a 24 hour postponement.

I'm really having trouble keeping up with the 48 hour schedule. Would anyone else favour a move to 72 hours?
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  #5  
Old November 1st, 2009, 05:01 PM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Me!
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  #6  
Old November 1st, 2009, 05:33 PM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

The game is starting to require a lot of micromanagement and thinking so I am not against a 72h quickhost after this turn.
Even if you gave yourself a 24h delay I hope you will be able to send your turn tonight Llama
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  #7  
Old November 1st, 2009, 10:46 PM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

yeah sure 72 is fine. There is only an hour left on the timer, Llama, are you sure your extension went through?
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  #8  
Old November 2nd, 2009, 05:17 AM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Algaenymph, that was a nice counter attack. The poor queen didn't even have time to regen! At least know I know how some of your bloodslaves were used for. It is time to hire some vampire hunters to stop this new threat
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  #9  
Old December 9th, 2009, 08:17 AM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

requesting a 24hr delay - travelling and won't be able to get this turn in on time
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  #10  
Old December 9th, 2009, 09:43 AM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

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Originally Posted by Dragar View Post
requesting a 24hr delay - travelling and won't be able to get this turn in on time
Done
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