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November 8th, 2007, 07:16 PM
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Second Lieutenant
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Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
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Re: Mongoose - MA game for new/newish players
Oh, they did? I guess I was wrong, then, and WonderLlama just got really, really unlucky.
But... That kind of lack of luck seems kind of impossible. I never hit scouts when they were sneaking in Caelum's territory. Maybe you can only hit scouts of other people rather than the one who owns the province?
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November 8th, 2007, 07:59 PM
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Corporal
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Join Date: Sep 2007
Location: Indianapolis, IN, USA
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Mongoose - MA game for new/newish players
Well, some of the time I was sneaking my scouts with my army. And then that didn't work, so I guessed that maybe stealth movement came before rituals, so I started moving them one step behind my army. So it's not quite as unlucky as it seems.
But there must be something special about stealth and rituals. I've seen people on the boards say that one of the advantages of stealth is that you can raid and then stealth before your opponent can react with rituals. I wasn't sure if that meant stealth movement came before rituals, or protected against rituals, or what.
Could it be that mind hunt ignores stealth, but summoning style assainations (like earth attack) don't?
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November 9th, 2007, 01:00 AM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
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Re: Mongoose - MA game for new/newish players
Quote:
WonderLlama said:
Well, some of the time I was sneaking my scouts with my army. And then that didn't work, so I guessed that maybe stealth movement came before rituals, so I started moving them one step behind my army. So it's not quite as unlucky as it seems.
But there must be something special about stealth and rituals. I've seen people on the boards say that one of the advantages of stealth is that you can raid and then stealth before your opponent can react with rituals. I wasn't sure if that meant stealth movement came before rituals, or protected against rituals, or what.
Could it be that mind hunt ignores stealth, but summoning style assainations (like earth attack) don't?
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I was just trying a game against the AI and I was being plagued by assassins. I tried popping a few mind hunt's at them and never connected. Either they are moving out before the mind hunt fires or they can't be hit.
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November 9th, 2007, 12:36 PM
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Corporal
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Join Date: Sep 2007
Location: Indianapolis, IN, USA
Posts: 90
Thanks: 0
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Re: Mongoose - MA game for new/newish players
Hmmm, we had another battle where that Monstrum got enslaved. This time, I put a bunch of guys (with brains) in front of him to screen. But he still got targetted by the enslaves right off the bat. Is that because he's larger? Or is it just not possible to screen against enslave?
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November 9th, 2007, 12:38 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Mongoose - MA game for new/newish players
Because he's larger. Casters for single target spells will go for what they deem the most valuable target. I think it is simply based on hit points, but I'm not sure.
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November 9th, 2007, 12:40 PM
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Corporal
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Join Date: Sep 2007
Location: Indianapolis, IN, USA
Posts: 90
Thanks: 0
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Re: Mongoose - MA game for new/newish players
I know they'll go for a valuable target. I thought they still had to be able to see the target, though. So I tried to obscure line of sight. So does line of sight not matter (for this at least) or does the size of the target unit affect los?
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November 9th, 2007, 12:58 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Mongoose - MA game for new/newish players
I don't think line of sight matters for spell casting. I could be wrong.
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November 9th, 2007, 01:08 PM
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Corporal
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Join Date: Sep 2007
Location: Indianapolis, IN, USA
Posts: 90
Thanks: 0
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Re: Mongoose - MA game for new/newish players
Ok, thanks. That explains it.
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November 12th, 2007, 12:55 PM
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Corporal
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Join Date: Sep 2007
Location: Indianapolis, IN, USA
Posts: 90
Thanks: 0
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Re: Mongoose - MA game for new/newish players
I know it's kind of close to the deadline, but can I get a bit of an extension this turn? Just 8 hours would do. My orders for this turn have taken a very long time. I have an hour at lunch to finish up, but I don't think that will be long enough.
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November 12th, 2007, 01:25 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Mongoose - MA game for new/newish players
Postponed by 10 hours.
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