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October 28th, 2006, 04:44 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: You\'re thoughts please!
I'm thinking it would probably be a boon to searches in the future if we let this thread die, and start making new threads for different types of modding questions. It's a real pain to be searching for something, and end up at a thread with 100s of posts, since the forum software doesn't link properly in them (unless maybe it just doesn't like non-default settings...).
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October 28th, 2006, 06:31 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: You\'re thoughts please!
If you log out before doing your serach, the defaults work better for the search links.
__________________
Things you want:
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October 28th, 2006, 08:08 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: You\'re thoughts please!
Yeah, but it would still be better to have separate threads, I think.
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October 28th, 2006, 11:56 PM
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Private
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Join Date: Oct 2006
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Re: Modding SEV Thread Questions
Quote:
Kamog said:
No, the demo does not have the "Description_Abilities.txt" file.
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I have a purchased copy and I can't locate this. It is a file, right? I am trying to understand how modding is done and it sounds like this file would be helpful. I have been waiting for a UI mod for SE IV and now find SE V still has no option to list the Construction Queue items in a format similar to the Colonies Facilities list. So I thought, I should try my hand at modding. Still reading though the forums, but I am interested in any ideas on where I can find the best information on modding SE V. Also it looks like basic modding information for SE IV is the same, am I correct?
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October 29th, 2006, 12:16 AM
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National Security Advisor
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Join Date: Nov 2000
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Re: Modding SEV Thread Questions
Its a file, and it wasn't included in the retail version. Its around here on the forums somewhere..
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 29th, 2006, 12:34 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Modding SEV Thread Questions
I've posted the Description files here:
http://www.captainkwok.net/se5resources.php/
Keep in mind they are not 100% accurate or up to date.
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October 29th, 2006, 12:54 AM
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Private
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Join Date: Oct 2006
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Re: Modding SEV Thread Questions
Thanks to you and Pheonix-D for your quick response. I found your earlier post when I got farther down this large thread. I found your Web Site contains a lot of good information, keep up the good work and thanks again. As you seem to have been doing this for a while could you tell me will I be able to mod the UI or am I going about this the wrong way?
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October 29th, 2006, 01:42 AM
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Colonel
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Join Date: Jan 2001
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Re: Modding SEV Thread Questions
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October 29th, 2006, 01:48 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
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Re: Modding SEV Thread Questions
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October 29th, 2006, 03:31 AM
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Captain
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Join Date: Apr 2004
Location: Texas
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Re: You\'re thoughts please!
Quote:
Imperator Fyron said:
I'm thinking it would probably be a boon to searches in the future if we let this thread die, and start making new threads for different types of modding questions. It's a real pain to be searching for something, and end up at a thread with 100s of posts, since the forum software doesn't link properly in them (unless maybe it just doesn't like non-default settings...).
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Will I agree on one level, on the other, I dont neccesarily like the idea of having to go to 100 different threads to find 100 different things either...
I guess if we make threads having to do with individual data files, or individual concepts like missiles, fighters, ships, shipsets, AI...etc...
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