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February 26th, 2012, 09:19 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Yep, everyone should request a resend of their own turn on Llama server.
If anyone is going to have trouble with the Sunday to Monday (afternoon/evening) turn, let me know.
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February 26th, 2012, 11:47 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Okay, so I'm just about ready to offer my first Dwarven hammer up for auction. Do I have any bids at the moment?
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February 27th, 2012, 03:24 AM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Oh ****...
I defeated an Ermor army of 200ish horses, and 2 turns later he's throwing 400 at me.
That's kinda not good 
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February 27th, 2012, 03:08 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
So uh, whats the hold up ? I havent received a turn in 3 days i think ?
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February 27th, 2012, 03:51 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Ask it to resend it.
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February 27th, 2012, 05:38 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
From my own post at the top of Page 32, Ragnarok
Quote:
Yep, everyone should request a resend of their own turn on Llama server.
If anyone is going to have trouble with the Sunday to Monday (afternoon/evening) turn, let me know.
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You have to request a resend, as you did last time Llama server slowed down. Go to the game link on the first page, then Click "REquest Turn Resend" then select your nation.
I'm adding 12 hours to the clock incase Pythium and Ermor missed this.
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February 27th, 2012, 06:37 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Send in my turn.
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February 28th, 2012, 12:58 AM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Sorry I was AFK for a couple of days. Did I stale on any of my turns? I got a couple of emails from Llamaserver that confused me.
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February 28th, 2012, 03:20 AM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Nope, you're good Samoht; games only stale is still Korwin's T16 and mans early one.
Also, in case anyone missed it, I just killed 54 Mictlan Sacreds...and lost 9 slingers.
Might be time to call it quits and let me take some of my territory back, eh? I'll agree to a ridiculous NAP-6 with Ermor and Mictlan in exchange for my cap ring plus 129. Might give you guys some time to rebuild research and armies and stay in the game, long run...since smashing me is proving a little on the costly and time consuming side, eh?
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February 28th, 2012, 09:59 AM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
After all the turns are turned in, how long does it take Llamaserver to send out the next turn?
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