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  #3211  
Old June 18th, 2003, 01:19 AM
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Default Re: Babylon 5 Mod

Quote:
I guess I was just surprised that the armour was so ineffective and surmise that I must have been doing something wrong on the design front. I was mixing up the various flavours (i.e. Primary, Alternate and Addtional) as well as including ten or twenty units of Structural Supports - does that have a negative impact on the efficiency of the protection? Or did I have unrealstic expectations of how much protection the amounts I fitted (five or six 'slabs') would afford me?
Well, first of all, structural supports are just that... since they have fewer hitpoints than most of your components, they are usually hit LAST.
As the description says, though, this can hold the ship together...
If the enemies aren't careful, they'll probably waste shots attacking the dead hulk...

For moderate to small ships, you probably only want the "Primary" Passive Armor, and possibly a second for cruisers.
It gives you some crystalline ability, so you'll take less damage from each hit, but dosen't provide the "bulk"...

You will want to bulk up using inert armor for more solid protection
(the crystalline effect will reduce incoming fire, the inert armor can protect the internals from the rest)

In general, the Heavier the armor, the better.
Even though it has a lower hitpoints per size ratio, the heavy stuff absorbs a greater % of the shots, letting less damage leak into the critical components.
Of course, if your ships are getting vaporized in one volley by large fleets, try lighter armor, for the added hitpoints. Your ship will still be a writeoff, but it will distract the enemies longer.
In small combats, heavy armor is better because your weapons and engines will remain intact longer, allowing you to dish out more damage.

-----
For inert armor;
Light armor = more total hitpoints
Medium armor = average all around.
Heavy armor = more protection to critical systems.

Structural supports are a special case past the extreme-light end of the spectrum... They have infinite hitpoints per KT space, but provide basically no protection to internals.

Passive armor reduces the incoming damage, but can't do all the protecting on its own... think of it as multiplying the hitpoints of your inert armor by a few percentage points.
EG: if your passive armor totals 5 CA points, and your enemy's guns do 20 damage, your inert armor will effectively have 30% more hitpoints.

PS:
And don't bother expecting to not get holes
With armor, the holes will just be smaller; in combat, anyone who is hit will bleed.

[ June 18, 2003, 00:24: Message edited by: Suicide Junkie ]
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  #3212  
Old June 18th, 2003, 04:29 AM
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Default Re: Babylon 5 Mod

Imperator Fyron,

I need your assistance in emailing me a copy of my Narn empire file and anything else that I will need to stay in the B5 campaign. My computer bio were conrupted Last week, and lost it all. I got SE4 1.49 up and operating B5 mod OK. Tried downloading my Lastest turn from PBW, but the SE4 wouldn't access those saved files.

Thanks for any assistance you can provide
Lighthorse
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  #3213  
Old June 18th, 2003, 04:43 AM
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Default Re: Babylon 5 Mod

Well... this probably isn't what you wanted to hear, but this is a zip file of my B5 Mod folder (so it works with the PBW game ):
http://forum.shrapnelgames.com/newup...1052175132.zip

If you don't want to download all of that again, I can upload a zip of just the Data folder.
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  #3214  
Old June 18th, 2003, 02:27 PM
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Default Re: Babylon 5 Mod

Phew... I found a copy of the sensors on my laptop. Jehaa! We're back into business. Today is a slow day. I think I can spare some time to work on 2.0. Yes, live is good with this kind of weather.

At the moment I'm sitting on the balcony of my hotelroom. Beside me is a nice beer and above me shines the sun. I'm overlooking Prague and I'm enjoying the company of my good (and willing) girlfriend. Yes... live is good on days like this. Czechia rulez!
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  #3215  
Old June 18th, 2003, 02:31 PM
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Default Re: Babylon 5 Mod

Timstone, you are in Prague with a good and willing girlfriend and YOU ARE FIDDLING ABOUT ON YOUR COMPUTER!!!!

Hmmmm, you need to get out more
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  #3216  
Old June 18th, 2003, 05:12 PM
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Default Re: Babylon 5 Mod

Hey, my stuff needs rest sometimes. Tjeez, give some rest will you?!

And how are you Big Cat? How's live treating you?

Later this evening we'll dine at a very expensive restaurant. Yeah, I can affort it easily. That's also great about this country. I'm like a tourist. I can pay for everything easily. I have (compared to here) a high wage, so I can spend money like the upper class here. Great I tell you!
Yes, maybe I'll go and stay here. Nah, not good idea. Lower wage here and I'll miss my sweet good old Holland. But this expensive diner is only the first step towards a big question. I'll ask this girl (sorry woman) if she would like to go with me to Holland. Hope she agrees. If not, I'll knock here unconscious with a brick (Bricktop from Snatch, hehehe) and kipnap her. yeah, that's the way to go.
Oh, to clarify the whole predicament (for the Big Cat). I met this girl before (I mentioned her in a story of mine in Ye Old Cantina, oh sweet memories), but she was on holiday in Holland (she lives in Poland, but a large portion of her family has moved to Holland). She went back to Poland. About three (maybe four) weeks ago I met her again (what are the odds!!) via a friend of mine in Poland. He said he knew a cool girl for me. Our surprise was huge when we saw eachother agian. Since then she and I went to Czechia (I had to go there because of my work) together. Now fingers crossed and off to diner. Yeah! Feeding frenzy!

P.S. The 2.0 Version of the B5 mod is back on track again. I won't have much time this week and the next. But from time to time I have some time to work on it.

Edit:
Reffering to the P.S. piece: Time?! This is no time to argue about time, we don't have the time...

[ June 18, 2003, 16:38: Message edited by: Timstone ]
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  #3217  
Old June 18th, 2003, 05:47 PM
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Default Re: Babylon 5 Mod

Timstone, I am confused. I dont understand what is happening other than you are working in PRague and some young Polish lady seems to have introduced to you several times as your perfect partner...

Enjoy living like a prince. What work do you do anyhow that takes you to Prague?
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  #3218  
Old June 18th, 2003, 06:01 PM
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Default Re: Babylon 5 Mod

I'm an engineer (remember the famous gearbox?) and currently I'm establishing traderoutes if you will with a Polish company and a Czechian company. The name of the game are generators. The one for powering a large factory (2 to 5 MW). It has been a long trip (two months). I really wnat to go home again, but with a prize... hehehe...
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  #3219  
Old June 18th, 2003, 06:06 PM
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Default Re: Babylon 5 Mod

OK, so you are fiddling about with some generators for a Polish company and a Czech company and also a Polish bird....

Right, does this involve nappies?
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  #3220  
Old June 18th, 2003, 06:11 PM
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Default Re: Babylon 5 Mod

Hahaha... would like to know eh...
Nah, she's toilet-trained.
A little question Big Cat. Do you still remember the tale I posted in The Cantina (the one about the timetravelling gearbox and RD and I ending up in Midevil Europe)? Hope you do. Otherwise the tings I told you now would be meaningless and not understandable for you. If you need any clearification just tell me.
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