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March 2nd, 2009, 02:36 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
More than all your other troops together  I think you did some pretty bad movement mistakes. And my ancestor vessels were way better against elephants than I expected.
Also, LA TC has SPECIAL OFFER! We are selling Rings of Wizardry for 75 gems per piece! Quantities limited! Special discounts available.
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March 3rd, 2009, 03:08 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Looking to buy the following items:
Flaming helmet (+1 F booster)
Ring of wizardry (+1 all booster)
Staff of elemental mastery (+1 elemental booster)
shields of gleaming gold x5
Willing to trade:
gems
air boosters (helm/misc)
death boosters (helm/staff)
blood boosters (hand/misc)
nature boosters (hand/misc)
Robe of the magi (only for a ring of wizardry)
wraith crown and various other forgable items
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March 3rd, 2009, 05:05 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
it'll take me a few turns to round up the gems for a fire booster after which I will trade for an air. >.> BT W, would any deceased players like to take over the nation of Bogarus? You get to sit around on poor gems and a poorly thought out research tree and do nothing. =) (You also lost half your army trying to kill /one/ dragon ...)
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March 4th, 2009, 02:05 AM
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Second Lieutenant
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Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I may be interested in a few turns when I become 'deceased' 
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March 5th, 2009, 06:07 AM
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Second Lieutenant
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Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
GG All, I was happy to win the nasty little battle for my valley vs LA Man, unfortunately that plus trying to mop up the AI left me a bit 'vulnerable' to MA Mictlan. Oh well, losing is fun!
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March 5th, 2009, 09:16 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Well you can take over Bogarus once you're fully downed. It's by no means a winning position but it's a peaceful one to experiment some spells with (let me just get one more turn to try out some new summons) and you can really screw up someone's game if you choose. (There's some powerful evo's they can pull off =D)
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March 6th, 2009, 12:39 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
LA TC provides new service - you can now buy Ring of Wizardry also for gold only  PM for details.
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March 6th, 2009, 12:50 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Zeldor,
Please post prices.
Arcos, sorry a rogue commander attacked you. He has been executed. No need for a counter attack 
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March 6th, 2009, 12:53 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Everything depends on relations between our nations etc. We are selling to enemies too though  If you are interested, message me with your offer
There is also discount on ordering 3+ RoWs
I may be also selling remnants of artifacts that I managed to find, for example Orb of Atlantis or Sharpest Tooth 
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March 6th, 2009, 06:25 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I thought you fixed the map so that there were no artifacts? Except maybe at the center island....? O.o
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