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April 17th, 2009, 02:52 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
Quote:
Originally Posted by quantum_mechani
A coward's answer! Do not shame your team further by refusing.
Speaking of cowardly tricks, I have another bone to pick with you. Nowhere in the settings was it mentioned rare events, this is effectively a 240 (!) point disadvantage for a nation such as mine with luck 3.
Even worse though, is what it means about last game. Assuming that it was in effect then too, I'd cite it as one of the top reasons for the vets getting taken out. My entire build there was built around the income from luck, at the time I thought I had somehow just gotten phenomenally unlucky. So instead of events I had to rely on handouts from the rest of the team since my other scales were so bad, draining everyone. Additionally as I recall Ermor and Mictlan took luck as well, this proved especially deadly to Mictlan. Just imagine what one 1000-2000 gold event would have changed in the first few turns, a huge hydra army from the start.
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Excuses, excuses. Yeah, that was why your team lost. Come now.
A minor oversight. It slipped my mind, didn't want to bore everyone with every little detail. I usually choose it in SP games as it cuts down on some of the annoyances and extra turn messages. But as stated it helps and hinders both teams. I assure you twas not intentional. I also didn't mention HOF entries. I'll remember to state it next time though. Works out good for me though, as I usually take some misfortune. Lucikly Ermor's augurs help to counteract the misfortune scales.
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April 17th, 2009, 05:45 AM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
Event setting is hardly a minor thing since it affects order/turmoil balance heavily. But come to think of it, it at least used to be a common meme that turning down events would make the game more "strategic". Which is faulty logic.
In a different vein, what's up with Sauromatia? They staled once already. Get your team together, noobs!
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April 17th, 2009, 08:08 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
Quote:
Originally Posted by Septimius Severus
Excuses, excuses. Yeah, that was why your team lost. Come now.
A minor oversight. It slipped my mind, didn't want to bore everyone with every little detail. I usually choose it in SP games as it cuts down on some of the annoyances and extra turn messages. But as stated it helps and hinders both teams. I assure you twas not intentional. I also didn't mention HOF entries. I'll remember to state it next time though. Works out good for me though, as I usually take some misfortune. Lucikly Ermor's augurs help to counteract the misfortune scales.
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Just to be clear, the difference between changing the HoF and changing events from common to rare is orders of magnitude. In fact, in terms of being able to screw up a particular pretender build it is probably more important than all the other settings combined. I do not overreact when I talk about it utterly ruining my nation last game. If I had been playing solo and not been able to drain cash from my teammates, it would have been more obvious just how crippling it was.
Anyway, no hard feelings about it, it would be a nice gesture if you'd at least let the vets handle the settings next game if we win though.
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April 17th, 2009, 08:15 AM
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Sergeant
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Join Date: Jan 2009
Posts: 208
Thanks: 2
Thanked 4 Times in 3 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
I always wondered when we played that game, why some of the vets had such dismal income.
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April 17th, 2009, 08:45 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
that's a terrible answer severus, and really you should not be organizing games w/ an attitude like that. If I were involved in a normal game, and the game creator had done that, I would be quitting. luckily, in this team game, it is partially balanced out. It is not at all a minor oversight; it is a major violation of trust.
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April 17th, 2009, 12:18 PM
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Sergeant
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Join Date: Jan 2009
Posts: 223
Thanks: 7
Thanked 19 Times in 12 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
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April 17th, 2009, 12:39 PM
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Second Lieutenant
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Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
I'm pretty damn outraged. I keep typing posts and then deleting them for being inflammatory.
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April 17th, 2009, 01:30 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
"this video is not available in your country"
...damn...
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April 17th, 2009, 01:33 PM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
I agree it's not fair at all.
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April 17th, 2009, 01:38 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Noobs vs. Vets II: Mysterio's Revenge, EA, CBM, Game running.
As someone who's actually playing in the game and not commenting from the wings, the events thing is bad, yes. But its neither unforgivable nor the end of the world - it's just an oversight. Sept is new to hosting games and made a mistake. This should not come as a huge surprise to anyone? After all, its not like he intentionally did it and only kept that knowledge for the noob team so they could all take Misf-3 or something.
*shrug* Game on.
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