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August 25th, 2009, 01:49 AM
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Sergeant
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Join Date: Sep 2007
Location: Haleiwa, Hawaii
Posts: 396
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Thanked 8 Times in 4 Posts
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Re: Mists of Time: Early Era Game [full]
i would but sorry i cant. i have to let my sub make his decisions (based on my knowledge) since otherwise my enemy's are just going to work around my turn
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'Raol the knight shall now be known as the prophet of Bob'
Sorry I think stuff like thats funny
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August 25th, 2009, 04:15 AM
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Sergeant
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Join Date: Oct 2007
Location: Tokyo, Japan
Posts: 346
Thanks: 11
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Re: Mists of Time: Early Era Game [full]
Well, we'd just have to assume everyone will resend their same turn. In case of battles it should be pretty easy to tell by comparison. Its a mess but I don't see how else we can continue...
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August 25th, 2009, 10:09 AM
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Corporal
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Join Date: Sep 2006
Posts: 148
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Re: Mists of Time: Early Era Game [full]
Quote:
Originally Posted by DakaSha
i would but sorry i cant. i have to let my sub make his decisions (based on my knowledge) since otherwise my enemy's are just going to work around my turn
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I just resubmitted my turn. There's no work around. But if you're having the sub change things based on your knowledge of my submitted turn then that alters everything.
I would assume that R'lyeh submitted the same turn as well.
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August 25th, 2009, 05:47 AM
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Corporal
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Join Date: Jan 2009
Location: Modena, Italy
Posts: 192
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Re: Mists of Time: Early Era Game [full]
Yes,please,everyone resubmit the exact same turn. If,for some reason,you no longer have it,please try to get as close to it as possible.
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August 25th, 2009, 06:05 AM
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General
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Join Date: Apr 2005
Posts: 3,327
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Thanked 133 Times in 117 Posts
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Re: Mists of Time: Early Era Game [full]
DakaSha, if R'lyeh (and anyone else involved?) agree to submit the same orders, at least as far as the battles go, would that be fair? The RNG may still change the outcome, but it should be easy enough to tell if he changed orders.
Otherwise, we'll have to pause while you look for a sub.
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August 25th, 2009, 07:49 AM
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Sergeant
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Join Date: Oct 2007
Location: Minnesota, USA
Posts: 271
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Re: Mists of Time: Early Era Game [full]
My understanding is that the previous turns that were submitted at still on Llamaserver and you don't actually need to send a new turn UNLESS YOU STALED.
The reason I rolled the turn back was that I saw a couple people staled and it was probably because of my post that I wanted to do to a rollback because ... well, anyway, the point is that the way the rollback works only the people who staled the turn need to send in turns. So, if you sent in a turn for 39, its still sitting there on the server even though the game page claims it doesn't have it.
Overall, very unhappy time. I'm obviously lacking the spare time to properly admin the game these days and would be great if someone else could take over.
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August 25th, 2009, 08:02 AM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: Mists of Time: Early Era Game [full]
It would be nice if the server just used the previous turns. I'd like confirmation before I trusted it though.
And enough people have already sent in new turns that it doesn't remove concerns about taking advantage of info from the rolled back turn.
I'd be willing to take over as admin if you'd like.
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August 25th, 2009, 08:08 AM
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Sergeant
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Join Date: Oct 2007
Location: Minnesota, USA
Posts: 271
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Re: Mists of Time: Early Era Game [full]
Quote:
Originally Posted by thejeff
It would be nice if the server just used the previous turns. I'd like confirmation before I trusted it though.
And enough people have already sent in new turns that it doesn't remove concerns about taking advantage of info from the rolled back turn.
I'd be willing to take over as admin if you'd like.
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Llamaserver gives you this explanation of the rollback:
Quote:
Read this next bit carefully. I seem to be having difficulties explaining it coherently:
Note that once the game is rolled back, it will appear that the game is waiting for 2h files from all players. However, the 2h files from last time the turn was played will in fact be there, and will be used if the game hosts without them being overwritten. This can be useful; often, a game is rehosted in order for only one or two players to retake their turns, while everyone else is expected to make no changes. The game admin can therefore wait till just those players have submitted, and then force hosting. None of the other players will stale (assuming they actually submitted a 2h file last time the turn was played).
I hope all that makes sense!
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I'm not sure if this is posted somewhere on Llamaserver or in his FAQ publically. Anyway, it shouldn't have happened, but it isn't reversible now.
And thanks for the offer to take over admin of the game. I'll PM you the admin password shortly ...
FW
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August 25th, 2009, 08:22 AM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Mists of Time: Early Era Game [full]
Ok. I got the password, so that should be all set.
I don't see that anywhere in the llamaserver FAQ, but it's good to know. Now I don't have to figure out what I was forging 
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August 25th, 2009, 08:48 AM
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Sergeant
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Join Date: Oct 2007
Location: Tokyo, Japan
Posts: 346
Thanks: 11
Thanked 4 Times in 2 Posts
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Re: Mists of Time: Early Era Game [full]
Oh - so if all the turns are actually in there you can just force hosting now?
Quote:
Originally Posted by thejeff
Ok. I got the password, so that should be all set.
I don't see that anywhere in the llamaserver FAQ, but it's good to know. Now I don't have to figure out what I was forging 
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