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  #3331  
Old July 13th, 2003, 08:21 PM
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Default Re: Babylon 5 Mod

I think all of the images used in B5 Mod are also in the Image Mod. Go check it out for yourself.

FQM can very easily be added to B5 Mod. But, it can only be added in the Gold Version, as FQM is incompatible with non-Gold SE4. All that you have to do is copy over the system related files, as illustrated in the help folder of FQM Deluxe.
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  #3332  
Old July 14th, 2003, 01:04 AM
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Default Re: Babylon 5 Mod

SJ: Gravitic armor. Ehh... you got me there. I really don't have a clue. I kind of hoped you had any cool ideas. Sorry... again. I am going to give some races shields. They're given in the B5 Wars books, so I'm going to do that. They won't be shileds that can stop anything, but very weak shields. I do hope that I can make them leaky (as the armor now is), I hope that is possible. We'll see.
Edit: The shadows have energy dissipators, that may be a good thing to put into the Shadow armor (better ADU??).

HEMAN: In combat everybody is going to get hurt, the only difference between the victor and the loser is that you have ships left and he/she doesn't. Shields will be in the game eventually (if it's able to make them leaky).

Everyone: Tonight I'm heading for Italy. I don't know if I have internet there, so I might be out of touch with the board for some time (2 weeks, maybe less). Don't wreck the whole place while I'm gone, hehe. Till next time amigos!

I hope they have good food up there in Italy... and internet...

[ July 13, 2003, 12:06: Message edited by: Timstone ]
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  #3333  
Old July 14th, 2003, 02:10 AM

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Default Re: Babylon 5 Mod

THANKS: Timstone & Suicide junky, about armor etc.

About B5 having Shields, Suicide junky, The B5 TV IN THE BEGINGING,When john scheriten was pilot in that Hyperion ship at a asteroide zone,When Scheriten looked back,his capt was killed, blown thru the ships wall thru debri, it showed a hole to space ??.Is that some kind of shield?? Preventing air to escape to space??. What do you think about this players??.

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  #3334  
Old July 14th, 2003, 03:27 AM
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Default Re: Babylon 5 Mod

US Patent #6,528,948

http://www.uspto.gov/web/patents/patog/week09/OG/html/1268-1/US06528948-20030304.html

From the Brookhaven National Lab:
http://www.bnl.gov/bnlweb/pubaf/pr/2...lpr052803.html

Air molecules are small and light enough to be bounced back by the flying nuclei, but any decent solid or liquid would pass right through and quench the plasma around it.

Cool stuff.
Well, hot actually...

But aside from that, they had artificial gravity, which could easily be adjusted to hold air in. (tilt 90 degrees, crank up the gradient near the wall)
Reverse the polarity , really crank up the juice, and it would sap a little bit of energy from incoming weapons fire, like the existing components do. IIRC the minbari already have a custom component that does just that.

[ July 14, 2003, 02:39: Message edited by: Suicide Junkie ]
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  #3335  
Old July 14th, 2003, 03:33 AM
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Default Re: Babylon 5 Mod

The only race in B5 that should have shields are the 3rd space aliens, as they actually had shields. It took 4-5 hits from a Whitestar to destroy each of their fighters.

In B5, they do have some sort of defensive screens, but they do not approach a shield. They are more akin to ECM than se4 shields.
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  #3336  
Old July 14th, 2003, 03:59 AM
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Default Re: Babylon 5 Mod

Quote:
2)Shields > Theres weapons that skip shields ,But theres no shield comp in the game,but there is a shield teck in the research list?. Will there be any shield comps in a expanded mode?.
There are shield -effects in the mod though...
The shield-skipping damage types will cause the weapons to ignore the damage-reducing special abilities of the advanced armors, like shadow-ish conductive armor.
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  #3337  
Old July 15th, 2003, 10:18 PM

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Default Re: Babylon 5 Mod

Thanks SJ,IF, Good input, I was just thinking Of another 4X Space empire game, That had Armored-Shields or is-it Shielded-armor .Cant remember title of game though, but that could bring B5 as close to real arthentic shields for upgraded mod,youldnt you say players.???

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  #3338  
Old July 16th, 2003, 10:17 PM
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Default Re: Babylon 5 Mod

I am apparently missing the HyperSpace system graphics. I have seen at least 3 HyperSpace systems, but none of them have graphics. Have I missed them? Are they available for download somewhere, or are they not made yet?
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  #3339  
Old July 16th, 2003, 10:19 PM
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Default Re: Babylon 5 Mod

P&N has Hardened Shield Generators which act as armor as well.

Stars had Shield/Armor combo components too.
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  #3340  
Old July 21st, 2003, 07:39 AM
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Default Re: Babylon 5 Mod

Anyone seen these phantom Hyperspace graphics?
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