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October 5th, 2009, 03:57 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
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Re: The map that will never be
Shameless october bump !
In my heart, I know that if there haven't be any update on http://ulm.illwinter.com/dom3/dom3progress.html since 19th august, and still no patch with the listed changes, it is because the map is being finished, why would it take so long else ? ;P
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October 5th, 2009, 05:15 AM
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General
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Join Date: Oct 2006
Posts: 3,445
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Thanked 79 Times in 51 Posts
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Re: The map that will never be
I suspect it has a bit to do with Kristoffer's classes, and whatever the Secret Project is... I can't imagine a long cold Swedish winter going by without the need for creative projects such as this one, though. If Spring should arrive without some major communication from Illwinter, then I'll worry a lot more.
__________________
You've sailed off the edge of the map--here there be badgers!
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October 5th, 2009, 09:41 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
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Thanked 21 Times in 13 Posts
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Re: The map that will never be
Quote:
Originally Posted by HoneyBadger
I suspect it has a bit to do with Kristoffer's classes, and whatever the Secret Project is... I can't imagine a long cold Swedish winter going by without the need for creative projects such as this one, though. If Spring should arrive without some major communication from Illwinter, then I'll worry a lot more.
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I know, I was mainly joking to justify my bump.
However, I'm still somewhat surprised that the new resolutions for net books have not been released yet, as them being listed on the progress page would seems to imply that they are already done and only need some beta testing. But as you write, real life can sometimes be hard to overcome ...
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October 5th, 2009, 04:29 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Thanked 479 Times in 326 Posts
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Re: The map that will never be
I was thinking that the netbook screen sizes just meant that either one of the Johans or Kristoffer had gotten a netbook. That doesnt mean WE are getting it anytime soon. Or maybe the holdup is that the new map has to be reworked for netbook size.
Its tempting to send Johan one of the new linux hand-held gaming portables and see what that does.
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November 5th, 2009, 08:18 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
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Thanked 162 Times in 118 Posts
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Re: The map that will never be
November bump - more out of a sense of tradition than any particular optimism.
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November 5th, 2009, 01:42 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: The map that will never be
Actually Im beginning to feel expectation because of the lack of response on this thread. Purely guesswork of course but Im fantasizing that it means that the new game project has:
A) progressed beyond the basic coding to need content for alpha testing
B) interesting enough and deep enough to totally absorb free-time from both Johan (coding) and Kristoffer (graphics, content)
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November 5th, 2009, 08:46 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
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Re: The map that will never be
Or they just don't have time for us anymore.
Or we can blame swine flu.
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November 6th, 2009, 08:12 AM
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General
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Join Date: Jun 2003
Location: az
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Re: The map that will never be
Quote:
Originally Posted by Trumanator
Or they just don't have time for us anymore.
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It's possible one of them hooked up with that female intern who was probably eye-candy. Hopefully the next intern is more gamer/programmer which can provide stuff for the game.
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There can be only one.
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November 6th, 2009, 08:15 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
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Thanked 162 Times in 118 Posts
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Re: The map that will never be
Or at least ugly, so they'd rather spend time staring at the map...
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December 13th, 2009, 11:00 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: The map that will never be
I dub thee "the thread that will never die". December '09 bump.
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