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  #331  
Old February 5th, 2007, 04:02 AM
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Default Re: Jurri Wins

Congrats Jurri for yet another victory!

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  #332  
Old February 5th, 2007, 04:38 AM
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Default Re: Jurri Wins

Grats Jurri - I had a lot of fun trying to keep your troops under control ... obviously, I failed :-)
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  #333  
Old February 5th, 2007, 05:34 AM
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Default Re: Jurri Wins

And many thanks goes to the host!
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  #334  
Old February 5th, 2007, 07:50 AM

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Default Re: Jurri Wins

Heh. Thanks all, it was fun.

WraithLord: you got yours! HAH!
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  #335  
Old February 5th, 2007, 09:26 AM
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Default Re: Jurri Wins

hehe, I did at that

Though never in a million years I would have confronted you like this - its *really* not the pangaean way.
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  #336  
Old February 5th, 2007, 10:16 AM

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Default Re: Jurri Wins

Quote:
WraithLord said:Though never in a million years I would have confronted you like this - its *really* not the pangaean way.
Oh, I dunno. The mainstay of your armies was clunky and easily interceptable, and I doubt you could have done much with stealth forces of black centaurs and satyrs given my insanity dominion and ubiquitous freespawn hordes. Some sort of confrontation would have been inevitable.
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  #337  
Old February 5th, 2007, 10:33 AM

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Default Re: Jurri Wins

Ah, thanks guys, for the game!

So I had 8 of the 15 victory points in the final scoring... I have to say, the last 4 were much easier to attain than the first

There was some neat intrigue like the peace with Man, and directing Pan against R'lyeh... Also plenty of warring. Fun all around, although Mictlan certainly proved quite powerful a nation, which possibly made the game a bit less exciting than it could have been Of course, my corner position did its share, too.

Incidentally, I didn't sacrifice a single slave for dominion from around turn 10-20 onwards: My VPs seemed to spread my dominion quite enough. I'm sure I would have gone positively insane if I would have had to manage the sacrifices... Already, due to the extreme price of laboratories, I had to manage my blood hunting by hand since I couldn't afford laboratories in the hunting provinces. (Ferrying slaves around with scouts... You can guess I didn't hunt nearly as much as I otherwise would have. I suppose the answer to that is to concentrate your hunting to one or few super-heavily patrolled provinces, but that has its own set of problems.)

It would be nice if there was a structure you could build for cheap (two scouts cost 60g, so...) that would allow for the transfer of blood slaves to the gem pool, if laboratories really must be that expensive. Oh, well, I suppose if you want the blood you must pay the price, even more so than in dom2.
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