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  #331  
Old September 25th, 2006, 01:30 PM

RonGianti RonGianti is offline
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Default Re: SE5 Demo Bug Reports - Video Issues

Quote:
Captain Kwok said:
I don't recall any bug with 0 population and construction...

There's an auto-colonization amount of 1M...
I had a colonizer over a planet, told it to colonize a different planet in the system and the colonizer took every last person off the first planet to colonize the 2nd...
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  #332  
Old September 25th, 2006, 01:43 PM
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Captain Kwok Captain Kwok is offline
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Default Re: SE5 Demo Bug Reports - Video Issues

Yeah, the safety 1M population feature has not yet been applied to SE:V.
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  #333  
Old September 25th, 2006, 02:11 PM
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Default Re: SE5 Demo Bug Reports - Video Issues

Tried a larger combat in the simulator of the demo:
two empires with each about 20 dreadnoughts and a carrier with about 140 large fighter.
The fighters were launched and proceeded the ships.
When the two fughter groups opened fire the game froze.
I waited for more than 15 minutes but nothing happend.
I had to restart the computer, not even the task manager could be activated!
Athlon 64 3400+, 512MB RAM, Nividia GeForce FX 5500, Windows XP Home.
I have to add that until this I had absolutely no technical problems with the demo. Therefore I think it is just the number of units that killed the combat, but 280 fighters seems not that much to me.
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  #334  
Old September 25th, 2006, 02:20 PM
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Default Re: SE5 Demo Bug Reports - Video Issues

The problem here is that all the fighters are trying to launch at once and ignoring the supposed fighter bay launch rates... it doesn't always result in a lock-up - but often does.
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  #335  
Old September 26th, 2006, 02:02 AM

Goodship Goodship is offline
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Default Re: SE5 Demo Bug Reports

Quote:
Captain Kwok said:
Quote:
Goodship said:
I can't start the game... It saids something is missing in the helptext.txt in the /data folder
Sometimes this randomally happens because the file is so large. If you close and restart it will be ok.
OK since i did that and it dopesn't worked out i will post the error message here

And since the number varies i will use X, Y and Z to represent the numbers involved

Help Text Data File
Filename: D:\Space Empires V Demo\data\HelpText.txt
-----------------------------
Could not find field "Dlg Game Setup ?MultiplayerX]Name" in record
Could not find field "Dlg Game Setup ?MultiplayerX]Descr" in record

(where X ranges from 1-20)

Could not find field "Dlg Game Setup ?Empire DetailsY]Name" in record
Could not find field "Dlg Game Setup ?Empire DetailsY]Descr" in record

(where Y ranges from 1-35)

Could not find field "Dlg Game Setup ?Race DetailsZ]Name" in record
Could not find field "Dlg Game Setup ?Race DetailsZ]Descr" in record

(where Z ranges from 1-14)

Could not find field "Dlg Game Setup ?GovernmentA]Name" in record
Could not find field "Dlg Game Setup ?GovernmentA]Descr" in record

(where A ranges from 1-2)

Could not find field "Dlg Game Setup ?SocietyB]Name" in record
Could not find field "Dlg Game Setup ?SocietyB]Descr" in record

(where B ranges from 1-2)

Could not find field "Dlg Game Setup ?Racial TraitsC]Name" in record
Could not find field "Dlg Game Setup ?Racial TraitsC]Descr" in record

(where C ranges from 1-3)

Could not find field "Dlg Game Setup ?TechnologyD]Name" in record
Could not find field "Dlg Game Setup ?TechnologyD]Descr" in record

(where D ranges from 1-4)

Could not find field "Dlg Game Setup ?HistoryE]Name" in record
Could not find field "Dlg Game Setup ?HistoryE]Descr" in record

(where E ranges from 1-4)

That's all please help me

[/quote]

Can somebody solve my problem?

I download from 3dgamers and strategy first with and without download accelerator but this problem still exists.

[/quote]

I have tried to uninstall and reinstall a couple of times from 2 different downloads and i still experienced that problem

My System is P3 500 Mhz and 512 MB RAM + Running Win XP SP1 with a GeForce 6200 Graphic Card and the latest DirectX driver Installed
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  #336  
Old September 26th, 2006, 03:15 AM

AMF AMF is offline
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Default Re: SE5 Demo Bug Reports

Has there been any concrete indication that MM is fixing these and all the other numerous bugs and the UI before the final version is released?

I'm a bit bummed becuase my dissappointment in SEV has been growing, comensurate with all the hope I had for it in the build up to it's release. Really looking for some omen or sign from above that Aaron is interested in fixing the game to make it playable etc. before release.

Tks,

AMF
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  #337  
Old September 26th, 2006, 03:38 AM

Phoenix-D Phoenix-D is offline
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Default Re: SE5 Demo Bug Reports

Concrete? There has been at least one beta build since the demo. No idea what it fixed or added.

Non-concrete? Check out the SE4 history.txt sometime.
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  #338  
Old September 26th, 2006, 06:59 AM
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Default Re: SE5 Demo Bug Reports - Video Issues

Quote:
Q said:
Tried a larger combat in the simulator of the demo:
two empires with each about 20 dreadnoughts and a carrier with about 140 large fighter.
The fighters were launched and proceeded the ships.
When the two fughter groups opened fire the game froze.
I waited for more than 15 minutes but nothing happend.
I had to restart the computer, not even the task manager could be activated!
Athlon 64 3400+, 512MB RAM, Nividia GeForce FX 5500, Windows XP Home.
I have to add that until this I had absolutely no technical problems with the demo. Therefore I think it is just the number of units that killed the combat, but 280 fighters seems not that much to me.
Repeated this in strategic combat: In the beginning everthing proceeded apparently normal and the combat lasted till 00:12:16:1272. Then the game froze again like in the tactical combat.
If this happens in the full game and in regular combat situations, the game will not be playable for me.
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  #339  
Old September 26th, 2006, 12:16 PM
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Default Re: SE5 Demo Bug Reports - Video Issues

I have had many crashes in the SE:V demo. 95% of them seem to occur at the end of strategic combat. This is so annoying to me that I select tactical and just let it run on auto at max speed, which doesn't crash. This totally needs to get fixed for multiplayer games.
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  #340  
Old September 26th, 2006, 02:24 PM

MasterChiToes MasterChiToes is offline
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Default Re: SE5 Demo Bug Reports - Video Issues

Not sure if these have been mentioned before:

When I change orders for a ship that has run out of movement, often it moves a free hex... seems to happen when the direction of the order changes, mostly noticing it when I redirect a colonizer.

The highlight options on the expanded minimap are totally screwy... enemy systems and my systems highlight the same... and there doesn't seem to be a way to claim a system, or see system others have claimed.

There doesn't seem to be an option to 'remember' enemy colonies in the Fog of War... even though there is a remember enemy ships option in the data files. This is more annoying since you can determine if a colony is still there by trying to send a colonize order to a FOWed planet.
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