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  #331  
Old October 5th, 2009, 03:57 AM
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Default Re: The map that will never be

Shameless october bump !

In my heart, I know that if there haven't be any update on http://ulm.illwinter.com/dom3/dom3progress.html since 19th august, and still no patch with the listed changes, it is because the map is being finished, why would it take so long else ? ;P
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  #332  
Old October 5th, 2009, 05:15 AM
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Default Re: The map that will never be

I suspect it has a bit to do with Kristoffer's classes, and whatever the Secret Project is... I can't imagine a long cold Swedish winter going by without the need for creative projects such as this one, though. If Spring should arrive without some major communication from Illwinter, then I'll worry a lot more.
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  #333  
Old October 5th, 2009, 09:41 AM
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Default Re: The map that will never be

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Originally Posted by HoneyBadger View Post
I suspect it has a bit to do with Kristoffer's classes, and whatever the Secret Project is... I can't imagine a long cold Swedish winter going by without the need for creative projects such as this one, though. If Spring should arrive without some major communication from Illwinter, then I'll worry a lot more.
I know, I was mainly joking to justify my bump.

However, I'm still somewhat surprised that the new resolutions for net books have not been released yet, as them being listed on the progress page would seems to imply that they are already done and only need some beta testing. But as you write, real life can sometimes be hard to overcome ...
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  #334  
Old October 5th, 2009, 04:29 PM
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Default Re: The map that will never be

I was thinking that the netbook screen sizes just meant that either one of the Johans or Kristoffer had gotten a netbook. That doesnt mean WE are getting it anytime soon. Or maybe the holdup is that the new map has to be reworked for netbook size.

Its tempting to send Johan one of the new linux hand-held gaming portables and see what that does.
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  #335  
Old November 5th, 2009, 08:18 AM
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Default Re: The map that will never be

November bump - more out of a sense of tradition than any particular optimism.
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  #336  
Old November 5th, 2009, 01:42 PM
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Default Re: The map that will never be

Actually Im beginning to feel expectation because of the lack of response on this thread. Purely guesswork of course but Im fantasizing that it means that the new game project has:
A) progressed beyond the basic coding to need content for alpha testing
B) interesting enough and deep enough to totally absorb free-time from both Johan (coding) and Kristoffer (graphics, content)
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  #337  
Old November 5th, 2009, 08:46 PM

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Default Re: The map that will never be

Or they just don't have time for us anymore.

Or we can blame swine flu.
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  #338  
Old November 6th, 2009, 08:12 AM
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Default Re: The map that will never be

Quote:
Originally Posted by Trumanator View Post
Or they just don't have time for us anymore.
It's possible one of them hooked up with that female intern who was probably eye-candy. Hopefully the next intern is more gamer/programmer which can provide stuff for the game.
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  #339  
Old November 6th, 2009, 08:15 AM
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Default Re: The map that will never be

Or at least ugly, so they'd rather spend time staring at the map...
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  #340  
Old December 13th, 2009, 11:00 AM
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Default Re: The map that will never be

I dub thee "the thread that will never die". December '09 bump.
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