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  #331  
Old May 5th, 2007, 03:24 AM

calmon calmon is offline
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Default Re: Random Nations , Late Era (Players Wanted)

I had 2 very strange changes of 2 of my commanders this turn. One of my seraphs are now a tartarian and one former tartarian was transformed to a mummy.

I did my turn with 3.06 and i'm not sure this is a problem with the 3.08 upgrade. Maybe it has something to do with the backup? Both commanders was new casted one turn before this one and both are teleported in battle. I'm not sure wheter there are other transformations.

However because its fun to see, i attached my MummyTartarian and my TartarianSeraph.
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  #332  
Old May 5th, 2007, 03:24 AM

calmon calmon is offline
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Default Re: Random Nations , Late Era (Players Wanted)

Here the Seraph...

Its strange. It has the stats of a tartarian but the magic of the seraph.
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  #333  
Old May 5th, 2007, 05:11 AM
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Default Re: Random Nations , Late Era (Players Wanted)

The game just finally found out you're cheating, is all...
But that Tartarian Seraph looks cool. I want to have one!
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  #334  
Old May 8th, 2007, 10:24 PM
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Default Re: Random Nations , Late Era (Players Wanted)

Bah, I should have learned about submitting turns at the very last minute. I gave orders to break siege, had set every blood mage to spam Hellbind Heart, every Turkey in the fort and those that I could fly in from the other forts spam Control, with plenty of blood/astral gems for all of them, and positioned my units so that they cover the whole battle area, with the mages taking the back seat. Unfortunately, that took far too much time and I uploaded my turn about one minute too late or something. Blood 9 (Claws of Cocythus, Infernal Prison) is only a turn away for Mictlan, but that's too late, unfortunately. Midgard already has Blood 9 since quite some time, but since the ending is clear I don't want to waste time on the micromanagement any more now. I concede defeat.

Velusion, I'd be interested in the backup from last turn. I'd like to know if the orders that I prepared would have changed anything in that cataclysmic battle. Depends entirely on if and how many of his units I'd have managed to take away, with 20 mages spamming Control and Hellbind Heart.

Congratulations, calmon, and you really have to tell me how you could get those three forts up so early in the game and how many astral pearls you put into the Arcane Nexus.
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  #335  
Old May 9th, 2007, 04:42 AM

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Default Re: Random Nations , Late Era (Players Wanted)

Third game that Calmon has won to my knowledge. Nice job man
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  #336  
Old May 9th, 2007, 07:33 AM

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Default Re: Random Nations , Late Era (Players Wanted)

Thanks

Ich, i were surprised that i took out your castle that easily. Sure a better setup would had helped you. On the other site my last 5 turns was without much micromanagement. With some more competitive play you would get several earth elemental attacks before i storm the castle (my earth income is somewhat around 400 gems/turn).

I would be happy if we can end this one regulary without using a backup. It should be over in the upcoming turn or the turn after that latest.

Arcane Nexus was casted with 452 astral gems. So 302 additional gems + 5 for 1 additional level. While i got ~200 astral gems from the nexus in the first turns i only got ~100-150/Turn in the last 5 turns.

I build 2 forts on farmlands early. But due the long building time (5 turns) it wasn't that early (turn 11 or 12?). I also started a forest fort and found a crystal citadel. I saved some money for doing that and used primary my awe/fear cyclop for early expanding.
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  #337  
Old May 9th, 2007, 09:14 AM
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Default Re: Random Nations , Late Era (Players Wanted)

Quote:
calmon said:
Ich, i were surprised that i took out your castle that easily. Sure a better setup would had helped you.
As I said, I didn't get to upload my turn in time. None of the units or commanders were scripted, most of the units were not even assigned to a commander. That's why I'd want to see what the "real" battle would have looked like, when I would maybe have snatched away some of those iron dragons from you, especially after buffing from yourself.

Quote:
calmon said:
I would be happy if we can end this one regulary without using a backup. It should be over in the upcoming turn or the turn after that latest.
I don't want to reset the game, I just want to process the turn myself to see what the battle would have looked like. I think I'm the only one who is still playing except you, maybe Jomon still plays, too. But the others seem either finished, AI, or stalling.

Quote:
calmon said:
Arcane Nexus was casted with 452 astral gems. So 302 additional gems + 5 for 1 additional level. While i got ~200 astral gems from the nexus in the first turns i only got ~100-150/Turn in the last 5 turns.
Hah, that means we would have theoretically been able to dispell it, but didn't expect it to have that many additional gems.

Quote:
calmon said:
I build 2 forts on farmlands early. But due the long building time (5 turns) it wasn't that early (turn 11 or 12?). I also started a forest fort and found a crystal citadel. I saved some money for doing that and used primary my awe/fear cyclop for early expanding.
Well, it was still surprising that you got three forts up so early, each one a turn after the next. I was hit by a plague in my capital on turn 2 (and another one some turns later, I had less pop in my capital then than in some of the other provinces) so I had money problems all the time. If you found one of the forts by a site, could use your pretender for expansion and put all the money into early forts then that explains it a little, yeah.
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  #338  
Old May 9th, 2007, 10:52 AM
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Default Re: Random Nations , Late Era (Players Wanted)

Hey hey, I am playing! We have long known Marignon will win, but wanted to see the destruction of Man and Abysia. As we speak we are playing with their skulls, the fools.
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  #339  
Old May 9th, 2007, 11:04 AM
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Default Re: Random Nations , Late Era (Players Wanted)

Abysia has already been finished, in case you haven't noticed. At least I am fairly sure that I saw the message that they got dominion killed or something.
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  #340  
Old May 9th, 2007, 11:07 AM
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Default Re: Random Nations , Late Era (Players Wanted)

Both Man and Abysia are gone, thus the skull-playing.

I already voted before to declare Marignon winner, but I'll keep doing my turns as long as the game is still going.
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