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October 24th, 2006, 01:01 AM
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Corporal
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Join Date: Jul 2004
Posts: 98
Thanks: 6
Thanked 0 Times in 0 Posts
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Re: Bug thread
Mictlan pretenders Lord of Night and Smoking Mirror don't get names from the Mictlan male names list. Colossal Head does get named properly though.
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October 24th, 2006, 08:13 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Bug thread
Quote:
[img]/threads/images/Graemlins/Bug.gif[/img] Both Cardinal Carmont and Barthomelew the Patriarch seem to still be H4, instead of being downgraded to H3.
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Sorry to disappoint you, but they HAVE been downgraded from Dom2. In Dom2 both of those heroes had H5 to start with and could be prophetized to H6. So if all priest levels have been reduced by 1 in Dom3, they are perfectly in line with the change.
Edi
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October 24th, 2006, 10:15 AM
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Corporal
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Join Date: Nov 2003
Posts: 143
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Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Reanimation does not match the manual
Tested with MA Ermor recruitable reanimators.
Reanimators get 1 more undead than described in manual on p. 70 (e.g. level 1 priest gets 5 ghouls insted of 4, level 4 prophet gets 7 horsemen insted of 6), BUT they don't get higher tier undeads, i.e. lvl 1 priest can reanimate only ghouls, not soulless, lvl 2 can't reanimate longdeads, lvl 3 can't get horsemen.
Either it's a bug or the manual is wrong
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October 24th, 2006, 01:28 PM
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Corporal
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Join Date: Nov 2003
Posts: 143
Thanks: 0
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Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Darkvision doesn't work or doesn't show up
I was storming Agartha cave city and they units had full penalties for darkness listed, irrespective of their darkvision, which was 50 or 100
Edit: attached a savegame file with the bug - look at the assault on Bhamot
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October 24th, 2006, 02:57 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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Re: Bug thread
Quote:
Edi said:
Sorry to disappoint you, but they HAVE been downgraded from Dom2. In Dom2 both of those heroes had H5 to start with and could be prophetized to H6. So if all priest levels have been reduced by 1 in Dom3, they are perfectly in line with the change.
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H5 to start ?! I remember them being strong, but not excellent-priest-already-prophetized strong.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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October 24th, 2006, 03:19 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Bug thread
At least in LA Ermor, my prophet centurion (H3) could reanimate horsemen.
And the hero with H4, could reanimate Lictors.
I'm not sure about the numbers.
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October 24th, 2006, 04:51 PM
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Corporal
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Join Date: Nov 2003
Posts: 143
Thanks: 0
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Re: Bug thread
Quote:
thejeff said:
At least in LA Ermor, my prophet centurion (H3) could reanimate horsemen.
And the hero with H4, could reanimate Lictors.
I'm not sure about the numbers.
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I twiceborned some of my reanimators and it seems that
undead reanimators conform to the manual table (H2 were able to summon longdeads, H3 horsemen) while the living ones behave as if they were 1 level lower with regard to types of reanimated undead. Is it a bug or a feature?
While testing that I also discovered that
[img]/threads/images/Graemlins/Bug.gif[/img] Drowned twiceborned mages are not reborn
I'm positive they drowned in friendly dominion (+7 IIRC)
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October 24th, 2006, 06:41 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Bug thread
If it's undocumented it's a bug. Document it, and it'll be a feature
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October 24th, 2006, 06:42 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Bug thread
Bug: [img]/threads/images/Graemlins/Bug.gif[/img] In the Nation Overview screen, mouse over text stops working for provinces beyond #107. [img]/threads/images/Graemlins/Bug.gif[/img]
More specifically, when you move the mouse over magic sites, search indicators, mage levels & magic items, the text box appears with information on that item, but after 100 or so provinces no box appears. Maybe an array cap?
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October 24th, 2006, 08:11 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
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Re: Bug thread
Quote:
Blofeld said:
While testing that I also discovered that
[img]/threads/images/Graemlins/Bug.gif[/img] Drowned twiceborned mages are not reborn
I'm positive they drowned in friendly dominion (+7 IIRC)
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Ain't a bug:
Twiceborn only works in combat, not for drowning, not for disease and all the other ways to get the mages state from "living" to "dead". Should be mentioned in the manual or the in-game descrption.
Oh, wait: IT IS in the in-game description, only the manual is wrong here...
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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