.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #3501  
Old December 3rd, 2005, 07:45 PM
Slynky's Avatar

Slynky Slynky is offline
General
 
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
Slynky is on a distinguished road
Default Re: Are you tough enough to be the \"King of the Hi

Quote:
Rathar said:
Well.. I am a fan of 3 good planets, no intel and manual placement to insure that we don't start right next to each other. # of points doesn't matter much to me as I can adjust to anything in that realm but I dunno about the balance mod as it seems a bit dull in a predictable sort of way (never played with it so what do I really know but..)

Everything else can be on if you desire as I can build warp openers as fast if not faster than you can and things like mines are only temporary speedbumps.

I also have to admit to liking low tech starts as I feel that I can research like mad but tis all good in this area too!
The opposite of being bored with the Balance Mod is to find yourself pulling an unlucky draw in planet distribution (with damaging warplines around you, etc.) I liken the Balance Mod to playing on the same 64 squares of a chess board...the board may be boring but the play changes in every game. And, at this point on the Hill, I think the pursuit is who's the best, not who's the luckiest.

I have no problem with the following settings (so far):

3 good planets;
No intel;
No mines;

and
Manual placement.

I propose:

No stellar manipulation; (because a game where the intent is to make the first opener and burrow past the front lines in a "riot run" attempt in the back lines shouldn't be the goal of the game);
ZERO racial points;
and
Balance Mod.

Your turn
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
Reply With Quote
  #3502  
Old December 3rd, 2005, 08:09 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Are you tough enough to be the \"King of the Hi

I've been working on an update to the balance mod that brings a little more variety back in and yet still eliminates the worst of the really bad starts. I'd also like to have it allow for none races and bring back some moons. I've got some ideas that should work, but it will take some work. Might have it ready in a couple weeks.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #3503  
Old December 3rd, 2005, 08:19 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Are you tough enough to be the \"King of the Hi

If nothing else, I suppose a Paradise quadrant should be very easy to set up, with no damaging wormhole and no empty systems (possibly no asteroid systems too).
Reply With Quote
  #3504  
Old December 3rd, 2005, 09:14 PM
Slynky's Avatar

Slynky Slynky is offline
General
 
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
Slynky is on a distinguished road
Default Re: Are you tough enough to be the \"King of the Hi

Quote:
geoschmo said:
I've been working on an update to the balance mod that brings a little more variety back in and yet still eliminates the worst of the really bad starts. I'd also like to have it allow for none races and bring back some moons. I've got some ideas that should work, but it will take some work. Might have it ready in a couple weeks.
Always interested in something to make the Balance Mod a bit more enjoyable for those who deem it too boring .
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
Reply With Quote
  #3505  
Old December 3rd, 2005, 09:16 PM
Slynky's Avatar

Slynky Slynky is offline
General
 
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
Slynky is on a distinguished road
Default Re: Are you tough enough to be the \"King of the Hi

Quote:
Alneyan said:
If nothing else, I suppose a Paradise quadrant should be very easy to set up, with no damaging wormhole and no empty systems (possibly no asteroid systems too).
If the Balance Mod is too boring, then I suppose this option isn't too bad. After all, if we can't agree on parameters, then it's KotH defaults (LOL).
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
Reply With Quote
  #3506  
Old December 3rd, 2005, 09:47 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Are you tough enough to be the \"King of the Hi

Alneyan, if you use Fyron's Quadrant Mod(Standard) I believe it has some built in quadrant types like what you are describing with no dead systems.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #3507  
Old December 4th, 2005, 02:35 AM
Grandpa Kim's Avatar

Grandpa Kim Grandpa Kim is offline
Captain
 
Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
Thanks: 2
Thanked 0 Times in 0 Posts
Grandpa Kim is on a distinguished road
Default Re: Are you tough enough to be the \"King of the Hi

I'm playing my first game with the balance mod in the 2005 tourney and believe it or not, I find it confusing.

Instead of spotting a huge breathable with lousy numbers and building research facs. till the cows come home, I have to make a decision every time! Do I need mins or research? Both,of course! (So what else is new? ) Makes for a quite different game.

I had a plan when I started. It disappeared down one of the non-existent black holes at the first sign of trouble.

Can't say I really enjoy the mod, but I understand its purpose. If you can improve it Geo you have my full support.

***

And yes, FQM standard does have Paradise quadrants which is a good compromise between mid-life and balance mod.
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.

http://se4-gaming.net/
Reply With Quote
  #3508  
Old December 4th, 2005, 06:35 AM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Are you tough enough to be the \"King of the Hi

Quote:
geoschmo said:
Alneyan, if you use Fyron's Quadrant Mod(Standard) I believe it has some built in quadrant types like what you are describing with no dead systems.
Does this quadrant increase the number of planets (and moons)? I suspect it is the case, but all the quadrant types in FQM confuse me. I think it might also increase the number of damaging wormholes and their harshness (if I understand my system data files right).

I can see two ways to change KOTH defaults: it could either be a vote to put the Balance Mod (or something else) as default, or a compromise to use something else. I'd prefer the latter solution myself, for the happiness and comfort of all my subjects.
Reply With Quote
  #3509  
Old December 4th, 2005, 08:35 AM

Emperor's Child Emperor's Child is offline
Sergeant
 
Join Date: Jan 2002
Location: Fredericksburg, VA, USA
Posts: 254
Thanks: 0
Thanked 0 Times in 0 Posts
Emperor's Child is on a distinguished road
Default Re: Are you tough enough to be the \"King of the Hi

Quote:
Slynky said:
And, at this point on the Hill, I think the pursuit is who's the best, not who's the luckiest.
Exactly. My first game was stock, and my opponent was defeated by a rotten starting location. Balance mod should be standard for tournament games IMHO...
__________________
Emperor's Child
Reply With Quote
  #3510  
Old December 4th, 2005, 04:36 PM

Rathar Rathar is offline
Second Lieutenant
 
Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
Thanked 0 Times in 0 Posts
Rathar is on a distinguished road
Default Re: Are you tough enough to be the \"King of the Hi

Heh, in my first koth game 5/6 of the first systems I explored had either giant clouds of gas in various pretty colors or black holes. The 6th system had 2 tiny planets..

Needless to say, I lost and quick!

But I still say that the balance thing sounds a bit predictable. I would prefer a "paradise" start with Alneyan looking things over and starting us in reasonably good spots. But that might well be a bit of work and I know Alneyan to be a busy individual so I shan't demand it.



All the other settings are fine tho so lets fiddle with this one a day or so more?

Definitely not looking for true randomness but also not seeking true non randomness, heh.

Rathar
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.