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October 28th, 2004, 03:37 AM
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First Lieutenant
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Join Date: Sep 2004
Posts: 753
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Re: New Game
zencradle14 is the latest of my modification of Cradle.
I personally think it's a great .map for the tga. But some prefer the 'high chokepoint, no mobility" of the other map files associated with the map.
For those who are trying my europe map. Try www.techno-mage.com/~zen/zeneuropefinal.zip that has the final modifications of the map, including the neighbor error that Graeme found on my Last edit (damn misclicks).
Don't play with too much Zen stuff at once, it's not good for the brain!
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October 28th, 2004, 03:39 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
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Re: New Game
Quote:
Zen said:
Don't play with too much Zen stuff at once, it's not good for the brain!
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Which is probably why we won't be using the spell mod!
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October 28th, 2004, 03:45 AM
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First Lieutenant
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Join Date: Sep 2004
Posts: 753
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Re: New Game
Actually the more I play with the Spellmod the more I enjoy the staging that I go through with the midlevel spells that I never used. It's not perfect, but it definitely increases the variability of the spells, summons and paths in my mind. But that may be I've just played a little too much dominions and play with/against only the most easily abusable and hard to counter strategies at the fastest possible speed.
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October 28th, 2004, 03:53 AM
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Captain
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Join Date: Jul 2004
Location: New York
Posts: 863
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Re: New Game
do i need more than that attachment for the map to work because i get some error and it lists tga in the error message
I looked at the cradle maps on the official site and the downloads dont have a tga file.
I dont know wtf a tga file is but how do I get it for this map to work for me lol.
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October 28th, 2004, 04:36 AM
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Corporal
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Join Date: Aug 2004
Location: Arizona, USA
Posts: 85
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Re: New Game
Aku, cradle.zip from the Illwinter Maps Download page will contain the .tga that you need.
Grim Knight
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October 28th, 2004, 04:42 AM
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Captain
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Join Date: Jul 2004
Location: New York
Posts: 863
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Re: New Game
Thanks Grim, that got it to work.
I made my Ryleh pretender also since it sounds like we will doing a map with water provinces.
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October 28th, 2004, 04:59 AM
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Corporal
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Join Date: Aug 2004
Location: Arizona, USA
Posts: 85
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Re: New Game
Current Vote Tally
Mods: Zen's Pretender Mod v1.81 has 4 For and 0 Against.
Victory Conditions: 3 Votes for 2/3 Provinces, and 1 for 1/2 Provinces. 0 Votes Against Province Victory.
Sites: 5 votes for 50, 0 Firm Votes for anything else.
HoF: 5 votes for 15, 0 votes against
Research: 4 Votes for Very Difficult, 1 votes for Difficult.
House Rules: 4 votes for Nation with no MP Experience, 0 votes against.
Indies: 4 votes for 9, 1 vote for 6.
Graphs: 4 votes for off, 1 for On
Host Speed: 4 votes for 24h QH, 0 votes against
Map: 4 firm votes for Cradle (Zen's Version), So far no firm votes for any other map.
So that Means the Firm Game Settings are as Follows:
Mods: Zen's Pretender Mod v1.81
Sites: 50
HoF: 15
Research: Very Difficult
House Rule: Must be using nation you never played MP Before (If you only played them A Few Turns then it does not count as MP Experience).
Indies: 9
Graphs: Off
Host Speed: 24h QH
Victory Conditions: 2/3 Provinces, on Cradle this calculates to 145 out of 221 provinces.
Map: Cradle of Zen
Grim Knight
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October 28th, 2004, 07:19 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
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Re: New Game
I have a question, if we have graphs off, then we can't see how close a particular nation is to victory?
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October 28th, 2004, 07:31 AM
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Captain
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Join Date: Jul 2004
Location: New York
Posts: 863
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Re: New Game
Yeah deccan has a good point.
I am going to do some votes.
Mods: Zens pretender mod v1.81
Sites: 50
HoF: 15
Graphs: On
Host Speed: 24 hour quickhost
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October 28th, 2004, 07:35 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
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Re: New Game
Actually it won't be too bad if the victory condition is by % of provinces. I assume that if a nation manages to grab control of over 50% of total provinces it ought to be pretty obvious.
If victory is by number of VPs though, graphs off might be problematic.
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