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September 7th, 2006, 10:43 AM
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Corporal
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Join Date: Sep 2004
Location: Huntsville, AL.
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Re: Are you tough enough to be the \"King of the Hi
OK,
Out of ten test using 3 planets and no warp-points, all ten test placed the 3 home-worlds in a single system.
I was using the stock game to test with no mods. As for system dispersal on maps, I agree with you. Any map type but Cluster or Spiral seems to work well.
(looks like we have a game setting.)
Full tech
Geo Balance Mod 2 (Well dispersed systems on map. No spiral or cluster type. Suggest using Grid map type.)
No Warp points connected
Three Good Planets.
Manual placement
No Ancient race or Religious
ZERO racial points
Intel is active
No turtle-ing (there has to always be some way in to any group of shielded systems)
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September 10th, 2006, 09:04 PM
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Re: Are you tough enough to be the \"King of the Hi
KotH Match:
Well, there was a time when people cared but who knows what the deal is now. But, in case anyone is interested, we're at turn 25 in just 2 days!
Point lead has changed a bit back and forth with each of us in the lead about the same amount of turns.
If you weren't following, it's a full-blown full-tech game where the smallest mistake can mean the game.
So, NO warp points connected and a WHOLE map of systems to build connectors to and on the SECOND build, we have contact! What are the odds!?
And, BOTH organic! What are the odds? (Well, a bit less, LOL)
Glyn has had point lead now for about 10 turns or so. ME? I'm always in resource trouble! And I need a training site that's faster!
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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September 11th, 2006, 11:52 AM
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Re: Are you tough enough to be the \"King of the Hi
Koth match reply
Actually I can understand the same race tech, I’ve been itching to play with some race tech, but with the standard KOTH game it takes too long to develop the race potential tech to even use them much less even make them an advantage. With a full tech game the race potential and advantage is there from the start. Organic just seemed to be the best choice. It’s My first time to use an organic race in a PBW game.
As for the contact on Second build [warppoint Opening?], it was more like the fifth for me and in retrospect we both were trying to clam systems in the corners. Go figure.
Resources will definitely be an issue in this game. I don’t think my resource converter has been idle since it was build.
I don’t recall seeing any sector with more than one planet and one moon. It could be the balance Mod has been set not to create any planet system with two moons. So, no triple ship training (I think, I find it preferable that way.)
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September 11th, 2006, 12:56 PM
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Re: Are you tough enough to be the \"King of the Hi
Quote:
Glyn said:
Koth match reply
Actually I can understand the same race tech, I’ve been itching to play with some race tech, but with the standard KOTH game it takes too long to develop the race potential tech to even use them much less even make them an advantage. With a full tech game the race potential and advantage is there from the start. Organic just seemed to be the best choice. It’s My first time to use an organic race in a PBW game.
As for the contact on Second build [warppoint Opening?], it was more like the fifth for me and in retrospect we both were trying to clam systems in the corners. Go figure.
Resources will definitely be an issue in this game. I don’t think my resource converter has been idle since it was build.
I don’t recall seeing any sector with more than one planet and one moon. It could be the balance Mod has been set not to create any planet system with two moons. So, no triple ship training (I think, I find it preferable that way.)
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Geo's second Mod to Balance allowed a chance for 2 planets being together. The original never had any moons. I think he added an extra asteroid field.
Resource converter? Mine came off late and I missed full building for 2 turns...the turns you moved into 1st place.
Also, as you can figure, built my stellar ships a bit later than you.
Regardless, it's an exciting game with fulltech. And, you've come a long way since we last played. (compliment) In fact, according to records, I'm the only one to ever beat you...I guess you learned a lot since then and vowed to never get beat again...LOL.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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September 11th, 2006, 03:31 PM
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Re: Are you tough enough to be the \"King of the Hi
Slynky said:
Quote:
Regardless, it's an exciting game with fulltech. And, you've come a long way since we last played. (compliment) In fact, according to records, I'm the only one to ever beat you...I guess you learned a lot since then and vowed to never get beat again...LOL.
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No, I’ve never made any such vow.
I would much prefer losing in a fun and challenging game, than wining in an uninspiring game. Also, I don’t mind wining a fun and challenging game.
From the person in the top slot of the KOTH standing, that is quite a complement! Do you realize I would have to win 24 more games just to tie your current record. That’s three time the number of KOTH games I’ve played to date.
Missed 2 turns of builds…. I wondered why I move into 1st place, I hadn’t done anything special on my side to account for it.
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September 15th, 2006, 08:25 AM
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Re: Are you tough enough to be the \"King of the Hi
Spank, vt, To defeat soundly (slang).
Or as they say in Georgia, "an ***-whoopin'".
After losing half my home system, I'm thnking I should tip my king over and resign, Glyn, so consider this a surrender so we can leave the game with a little bit of respect.
I hearby award you the "Master of Stellar Manipulation" certificate to post on the wall behind your throne  .
Oh, and in reference to me being on top, remember it's that way only because I've played more KotH games than anyone else. If you think about it, a better way to show the top people would be to have an arbitrary cutoff of, say, 5 games completed, and then post that person's win percentage instead of total wins. Then you get a better idea of who the toughest are.
I enjoyed the game a lot! Biting nails every turn. Not like I was expecting a warp hole to appear before turn 10 or something but managing resources and deciding what to build first (and so on). Much better than the usual, "OK, now let's research DUC 3."
One favor if I may ask. Could you redo your turn and move your fleet one sector north of the planet you just ravaged so I can send a compaparable fleet against it (to see if my ship/fleet design sucks as much as the rest of my efforts in that game)?
Let me know.
Later!
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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September 15th, 2006, 11:53 AM
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Re: Are you tough enough to be the \"King of the Hi
Thank you Slynky for the very challenging and fun game. Deciding what to do in the later turn was taking much longer than the average game and causing me to stay up later that I should have.
Yes I’ve already resubmitted my next turn send the fleet one sector north to 9,4.
I had toyed with the idea of attacking your main warp point sector, but in the simulator you would win about 9 or ten times so I had to go after your main resource producing planets by closing one of your warp points and opening a new one. Your seeker armed ships were causing havoc with most of my ships, and your light curser with the ionic disperser was effective.
It was definitely interesting game playing with full tech and a race tech. Thanks!
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September 15th, 2006, 07:37 PM
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Re: Are you tough enough to be the \"King of the Hi
Quote:
Glyn said:Yes I’ve already resubmitted my next turn send the fleet one sector north to 9,4.
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Well, I'll submit when PBW is back up.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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September 15th, 2006, 07:40 PM
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Re: Are you tough enough to be the \"King of the Hi
Quote:
Glyn said:I had toyed with the idea of attacking your main warp point sector, but in the simulator you would win about 9 or ten times so I had to go after your main resource producing planets by closing one of your warp points and opening a new one.
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Would have been my preference but you did it the better way, of course. Besides the simulation you ran, there was the matter of 12 large platforms...all that the planet could take.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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September 15th, 2006, 09:24 PM
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Re: Are you tough enough to be the \"King of the Hi
Well, thanks for letting me see my fleet in action. I don't think I did too bad (considering). I mean, mostly an entire fleet of bats versus an entire fleet of dreads. I missed more often than I thought I would but it was from a distance, usually. All-in-all, at 19 ships versus 19 ships, I'm not displeased.
Of course, there's the game in total...LOL. But you earned that for sure.
I thought the LC's would help get ships out of the way, which they did, but then my ships decided to go after them and move away from close targets and THEN fire weapons after moving away...LOL. Stupid orders.
Watch out for Parabolize, he loves full-tech and he's good at it!
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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