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May 26th, 2023, 04:54 AM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
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Re: RetLT Scenario issues
Scenario #539 Operation Kutusov
German unit F2 plays the wrong sound for its MG34
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May 26th, 2023, 09:06 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: RetLT Scenario issues
This is a strange one. Still investigating
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May 26th, 2023, 09:26 AM
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Shrapnel Fanatic
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Re: RetLT Scenario issues
Mystery solved
I changed the sound for the weapon MG42 LMG (2) this year from a recording of an actual Mg42 LMG firing I recorded off the internet.
So that is indeed an MG42 sound FX but it does sound odd in the game compared to previous MG34/42 FX's.
I will look into this at some point in the future. The sound pitch may need a tweak
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May 26th, 2023, 12:08 PM
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Shrapnel Fanatic
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Re: RetLT Scenario issues
Try this one. Extract to Games data / Sounds ( SPWW2 )
Last edited by DRG; May 26th, 2023 at 04:01 PM..
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May 28th, 2023, 08:22 AM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
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Thanked 1,056 Times in 621 Posts
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Re: RetLT Scenario issues
I got to fire an MG-34 a few years ago. This one sounds like it.
You can do pretty much anything in Las Vegas.
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The Following User Says Thank You to RetLT For This Useful Post:
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June 11th, 2023, 02:46 AM
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Major
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Join Date: Aug 2015
Location: New Jersey
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Re: RetLT Scenario issues
Scenario #549 Battle of Brody II
Russian reinforcements in formations R and S do not move from their arrival hexes. Their objectives may not be set.
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June 11th, 2023, 07:02 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: RetLT Scenario issues
I changed each formation's reaction turn from 99 ( AI control ) to one turn after they arrive and both moved off their entry hex and towards the battle area.
Why 99 didn't work for those formations for you is a mystery but with that change, they moved for me
I assume you playtested this for Don originally? Do you know why there is a church in the middle of the road 46,52 ?
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June 11th, 2023, 10:21 PM
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Major
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Join Date: Aug 2015
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Re: RetLT Scenario issues
Quote:
Originally Posted by DRG
I changed each formation's reaction turn from 99 ( AI control ) to one turn after they arrive and both moved off their entry hex and towards the battle area.
Why 99 didn't work for those formations for you is a mystery but with that change, they moved for me
I assume you playtested this for Don originally? Do you know why there is a church in the middle of the road 46,52 ?
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I never noticed it.
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June 11th, 2023, 07:50 AM
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First Lieutenant
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Join Date: Mar 2011
Location: Ohio
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Re: RetLT Scenario issues
I’ll have to check next week to see about the church.
__________________
ASL
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June 12th, 2023, 07:04 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: RetLT Scenario issues
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