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  #31  
Old September 25th, 2006, 02:39 PM
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Default Re: New Map - AomOrc

Quote:
Ah, almost forgot. You can mod flags for indies now.
That is very good news!

Quote:

There are a number of "slots" in Dom3 for modders that have junk nations in them. They kindof irritates me because they can be put into a game but they have no nation name and no flags. The game says something like "The nation has declared war on you".

I think they run from 66 to 79? Id love to see a simple mod defines them for the people who will by playing my insane games
That is not good news if I am understanding you Gandalf. If a modder difines a new nation using one of the extra slots, he cannot assign a nation flag and name? Seems very odd.
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  #32  
Old September 25th, 2006, 03:02 PM
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Default Re: New Map - AomOrc

Um, no, he meant that it is possible to accidentaly place a nonexistent, or rather non-defined, nation on a map.
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  #33  
Old September 25th, 2006, 03:20 PM
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Default Re: New Map - AomOrc

Actually what I meant is that the empty slots are unfinished, but can be added to a game even as they are.

Its great that they added slots. Now you dont have to give up a nation to add one in. And I know they didnt mean for the empty slots to be playable. But you know me, I stretch the limits. The nation numbers go up to 79 so I made a game with me and 78 AIs. But even though the "empty" ones got assigned a pretender, and did all have some basic generic units, they had no name or flag. Not even something like empty1 and empty2.

I think it would be a great project if someone can do it. A very basic filler mod. The minimum that a mod can be with spots in it saying "fill in more here". The problem is that the people who feel they are modders would probably NOT keep it bare minimum. I might have to do one myself.
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  #34  
Old September 25th, 2006, 08:03 PM
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Default Re: New Map - AomOrc

Ah, I see. Sorry, I misread the post and was nearly heartbroken. I have been looking forward to filling up those empty nation slots.
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  #35  
Old September 25th, 2006, 08:08 PM
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Default Re: New Map - AomOrc

If I count correctly there are 12 of them at the top of the line which means the highest is numbered 79
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