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October 30th, 2005, 10:23 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: CyberSpace Empires Mod
How about: Windoze, Mac OS, Unix, Linux, BSD.
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October 30th, 2005, 10:50 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: CyberSpace Empires Mod
The problem is that some people will complain if you have a pc with "mac-os". The same kind who complain about sci-fi canon.
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October 30th, 2005, 11:22 PM
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Sergeant
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Re: CyberSpace Empires Mod
You guys gave me a great idea. How about this:
Rock: Desktop
Ice: Laptop
Gas: Palms, Printers, Scanners, etc.
Star: Network Hub
Oxygen: Windows
Carbon Dioxide: Macintosh
Hydrogen: Unix
Methane: Linux
None: Hacker
I definitly wanted a hacker "atmosphere" type so that you could visually see the red hacked images on your reformatted computers. Reformatting (terraforming) should be easier than stock.
And I noticed that it is possible to have a gas\none combination in the system files. The planets seem to generate with that option just fine.
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October 31st, 2005, 12:21 AM
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Shrapnel Fanatic
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Re: CyberSpace Empires Mod
Quote:
Captain Kwok said:
The problem is that some people will complain if you have a pc with "mac-os". The same kind who complain about sci-fi canon.
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Then they are ignorant of the fact that OS-X has always had an x86 ("pc") port (not sold, but developed concurrently with the Power PC branch), and that Apple will soon be selling PCs with Intel x86 CPUs.
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October 31st, 2005, 12:25 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: CyberSpace Empires Mod
I'd make stars the "servers" for the "LANs". I'd personally prefer pc-mac-unix for planets, but it's your mod.
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October 31st, 2005, 12:28 AM
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National Security Advisor
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Join Date: Oct 2001
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Re: CyberSpace Empires Mod
Ships would be various programs?
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October 31st, 2005, 12:34 AM
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National Security Advisor
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Join Date: Oct 2001
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Re: CyberSpace Empires Mod
Facilities could be various programs that run on the computers, and their functions would be related to what they produce/manage.
Ships could then be special programs like viruses or other protocols etc. that are sent out to other computers.
Bases could be peripherals...
Colony components could be said to install "OSes" on computers to make them useable.
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October 31st, 2005, 02:43 AM
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Sergeant
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Join Date: Dec 2002
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Re: CyberSpace Empires Mod
Version 2
Improved Preview
It's not really my mod unless Ed wants to pass the torch. I'm working on basic graphics just in case they are needed.
__________________
"Murder!? Who said anything about murder!? God save the Queen!"
ISA Command
A- Se GdY $- Fr! C- Css Sf+++ Ai Au M++ Mp* S++ Ss+++ RV Pw Fq Nd Rp+ MM+ G Bb L- Tcp+
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October 31st, 2005, 02:53 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: CyberSpace Empires Mod
What if you just use the internet icons full-size?
It would get some nice variety in your WP connections.
IE should probably be reserved for the damaging warppoints, though
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October 31st, 2005, 06:34 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: CyberSpace Empires Mod
Looks good.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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